6,235 Commits over 4,079 Days - 0.06cph!
explosives information panel
added weapon modification information panel
fixed alpha blend issue with player preview when closing inventory menu
missing seed panel
fixed explosive information panel
player preview glow changes
bandana bullet protection halved
headdress melee protection reduced by 20%
fully body armor values are displayed properly
implemented primitive box model
map fixes for mod support
invisible player preview fix GEqual
X is no longer placed low enough to require a crouch
python skinnable
manifest
updated bunch of files
finalized semi auto recoil styles
reduced 'aim sway' on semi auto weapons
stance recoil only comes into affect when moving, or after the first shot (standing and tapping is now fine)
manifest
grenades pinpull and release is much faster
grenades always throw at max velocity (no need to hold)
worldmodel outlines (off by default)
fixed a bunch of worldmodels not having outlines
outlines enabled by default
more fixes for worldmodels
skin approval
fixed camera warning
worldmodeloutline osx fixes
grenades inherit player velocity when thrown ( run forward and jump for more range)
f1 grenade has larger radius
hide quickcraft when looting
majority of upkeep completed
upkeep panel properly displays time left until decay begins
tool cupboard has 18 slots