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6,304 Commits over 3,956 Days - 0.07cph!

2 Years Ago
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merge from main
2 Years Ago
merge creation_gibs to main
2 Years Ago
network++ block upgrading while animation is playing
2 Years Ago
merge from main
2 Years Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
2 Years Ago
code cleanup
2 Years Ago
merge from main
2 Years Ago
merge into experimental
2 Years Ago
merge into main
2 Years Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
2 Years Ago
merge from main
2 Years Ago
shipping container sitem
2 Years Ago
merge from main
2 Years Ago
merge into main from creation_gibs
2 Years Ago
compile fix
2 Years Ago
merge into experimental
2 Years Ago
merge into main
2 Years Ago
menu option to disable creation effects
2 Years Ago
merge from main
2 Years Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
2 Years Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
2 Years Ago
compile fix
2 Years Ago
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compile fix
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merge from main
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codereview changes
2 Years Ago
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2 Years Ago
merge from main
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merge from main
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fix for the bradley targeting vendors
2 Years Ago
fix too many road bradleys spawning
2 Years Ago
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2 Years Ago
increased number of center-hits during extended burst fires for thompson and mp5 adjusted thompson recoil to be slightly more predictable
2 Years Ago
manifest
2 Years Ago
flyby changes, road bradley spawning, updated jet art