6,096 Commits over 3,744 Days - 0.07cph!
shotgun slugs now have less damage falloff
disable todo list if gametips are disabled
bumped ladder up in t1 tech tree
changes*
retired recoil version convar
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lowered hmlmg condition
adjusted hmlmg recoil
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increased hmlmg crafting costs
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modified zoom recoil for scopes
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reduced blur/blood effect when at low health
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accuracy bonuses removed from silencer
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add flags to weapon mod hash (fixes crosshair not updating when laser is turned on/off)
m39 viewmodel punch
added alternative ammo types to pump loadout for weaponstest
standing stance penalty reduced for first 4 shots. accuracy progressively reaches this level during a burst rather than from shot 1
HMLMG aim cone probability reduced
HMLMG first shot accuracy increased
recoil now uses slightly random vertical values vs static ones
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fixed crosshair garbage allocation
removed automatic recoil compensation - too easy to tap kill
fixed muzzle boost affecting horizontal recoil
modified HMLMG to be initially inaccurate and to become more accurate during sustained bursts
added leftward recoil drift to HMLMG
shortened HMLMG reload duration by 1s to match animation
added HMLMG to T3 tech tree
added extended mags to T2 tech tree
Fixed extended mags always causing a weapon to unload
compound bow loses less durability while held back
reduced rocket launcher condition by 50%
reduced height and size of landmines
added flashlight mods and silencers to weapontest loadouts
added extended mags slot to all weapons without internal magazines
fixed first shot of SAP playing the non ADS animation while in ADS
protocol++
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disable temperature on weapontest
weapontest auto heal
weapontest no bleeding
added hurtpunch menu option to disable red flashing
reduced red hurt flash by 60%
silencers no longer add directional damage indicators
tighter crosshair artwork
fixed iceAR magazine attachment slot
swapped smg/lr sounds (will all be replaced soon anyway)
Protocol++
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spectate headbob NRE fix
added option for disabling hitcross
fixed headshot not showing hitcross
removed recoilcomp debug text
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configured HMLMG, added weapontest loadout
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recoil adjustments
fixed headbob in debugcamera
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fixed extended mags having condition
extended mags information panel
adjusted crosshair opacity and scale
fixed primary magazine exploit when removing extended magazines
lowered directional damage indicator fade time
fixed respawn bug in weapontest
added rough kill feed to weapontest
added 100 max hp start to weapontest
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added magazine modification slot
added extended mags
added testing loadouts
updated viewmodels for some weapons
updated recoil for some weapons
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SAR viewmodel adjustments
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