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6,096 Commits over 3,744 Days - 0.07cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
apply crane damage reduction after player damage
4 Years Ago
shredded modular cars now produce resources associated with their attached modules increased magnet crane respawn time to 5-10 minutes (was 1 second)
4 Years Ago
perf improvement
4 Years Ago
fix for antihack issues
4 Years Ago
increased kill trigger damage on car shredder fuel system hand ik properly enable/disable damage triggers
4 Years Ago
crane driver now takes damage from bullets !can no longer push cars through terrain fixed tread/shock values of magnet crane
4 Years Ago
added conveyor belt triggers to shredder fixed client/server mismatch on shredder added hurt trigger to shredder removed debug.logs fixed no client collision on mangetcrane arms added proper gibs/explosion effect to magnetcrane fixed magnetcrane auto-despawning after server was up for 4 hours
4 Years Ago
allow any player to mount magnet crane
4 Years Ago
magnet crane disable hurt triggers when inactive disable collision between magnet crane and carried object destroy magnet crane when tipped over always kill occupant of magnet crane when destroyed added headlights to magnet crane disallow ability to push magnet crane limbs through objects added serverside colliders to magnetcrane base fixed shreddable_pickuptruck not having client collision magnetcrane now self-damages when leaving the junkyard improved magnetcrane suspension and center of mass lowered magnet refraction effect
4 Years Ago
crane hurt/repel triggers treads now move during turns first person camera on magnet crane, updated sitting pose added scrap as shred reward for 2/3/4 module cars
4 Years Ago
merge into main
4 Years Ago
skin approval
4 Years Ago
skin approval
4 Years Ago
merge into hdrp_art_backport
4 Years Ago
shredder logic
4 Years Ago
merge into wipe5
4 Years Ago
missing file
4 Years Ago
merge fixes
4 Years Ago
compile fixes implemented magnet crane into junkyard
4 Years Ago
merge from wipe5
4 Years Ago
progress
4 Years Ago
progress
4 Years Ago
drive mode, fixed shocks
4 Years Ago
skin approval
4 Years Ago
pfx adjustment
4 Years Ago
progress, shredder implementation basics
4 Years Ago
skin approval
4 Years Ago
progress
4 Years Ago
progress
4 Years Ago
magnet support
4 Years Ago
merge from hdrp_art_backport
4 Years Ago
baseline crane vehicle
4 Years Ago
merge from main
4 Years Ago
missing changed steam categories
4 Years Ago
Skin approval
4 Years Ago
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4 Years Ago
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4 Years Ago
L96 Skinnable
4 Years Ago
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4 Years Ago
missing file
4 Years Ago
removed horsegang heavy armor now prevents mounting of horses due to weight limitations
4 Years Ago
tightened up recoil response on revolver/sap including animations
4 Years Ago
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4 Years Ago
reduced hostile duration for players hit by peacekeeper turrets to 5 from 30
4 Years Ago
vehicles are now reposessed after 5 minutes instead of 2 team mates can now enter vehicles purchased in a safe zone without the vehicle owner needing to first depart
4 Years Ago
headlook at poker table
4 Years Ago
refactor mugshots to only happen when player is not in combat optimize acquaintance gathering show unknown mugshot if waiting for mugshot profiling
4 Years Ago
merge from main