5,987 Commits over 3,530 Days - 0.07cph!
scrap heli repair now only costs metal fragments
helicopter fuel distance bugfixes
helicopter damage effects
code refactor for PlayerOpenLoot
clientIOLine now isDynamic by default
airfield monument setup
IOEntityEditor compile issues and NRE fixes
can now repair scrap transport
fixed mounting positions for pilot/copilot
copilot able to use weapons
fixed weird noclip/parenting issues
added servergibs for scrap transport
transport heli work and polish
protocol++
baseline autoturret adjustments
scientist parented target fix
added metal fragment mining option
balanced resources
output pile has 36 slots
output pile overflow no longer outputs at 0 0 0
diesel spawns at junkyard, oil rig, sphere tank
can purchase diesel fuel for a tonne of low grade
excavator frequency broadcast
rock sounds
alarm lights
further AI setup
effect/trigger toggle
belt setup/toggle
wheel kill and better lerping
start/stop work, belt work
read/write enabled on some collision objects for navmesh generation