6,096 Commits over 3,744 Days - 0.07cph!
autoturrets are now undrainable
autoturrets now require electricity ( 10 )
auoturret has output for having a target
autoturret has output for low ammo
autoturret has output for no ammo
protocol++
HAB inflation collider is disabled when rigidbody is asleep
increased HAB nobuild zone to encompass inflated balloon
scrap heli repair now only costs metal fragments
helicopter fuel distance bugfixes
helicopter damage effects
code refactor for PlayerOpenLoot
clientIOLine now isDynamic by default
airfield monument setup
IOEntityEditor compile issues and NRE fixes
can now repair scrap transport
fixed mounting positions for pilot/copilot
copilot able to use weapons
fixed weird noclip/parenting issues
added servergibs for scrap transport
transport heli work and polish
protocol++
baseline autoturret adjustments
scientist parented target fix
added metal fragment mining option
balanced resources
output pile has 36 slots
output pile overflow no longer outputs at 0 0 0
diesel spawns at junkyard, oil rig, sphere tank
can purchase diesel fuel for a tonne of low grade
excavator frequency broadcast
rock sounds
alarm lights
further AI setup
effect/trigger toggle
belt setup/toggle
wheel kill and better lerping