userHelkcancel

6,112 Commits over 3,806 Days - 0.07cph!

10 Years Ago
more compile error BS
10 Years Ago
compile fix
10 Years Ago
merge into main
10 Years Ago
plastic moves/deletes
10 Years Ago
update phrases etc
10 Years Ago
merge from main
10 Years Ago
Use ItemConsume properties to give effects Interrupt use on other
10 Years Ago
held bandage baseline syringe refactor
10 Years Ago
fix for sleeping bag list not showing up
10 Years Ago
Food items now mostly give health over time instead of in one go - prevents combat spamming You also lose all pending health points when taking damage
10 Years Ago
Removed unnecessary hack for sleeping bags
10 Years Ago
small refactor for eyepeek
10 Years Ago
small fix for eyepeek deployable placement increased tracer width lowered zoom on some weapons
10 Years Ago
increased bolt rifle zoom while ADS lowered other weapons ADS zoom nerfed assault rifle rate of fire and increased recoil slightly (was a bug anyway)
10 Years Ago
Fix resource nodes not visually getting smaller based on contents
10 Years Ago
fixed uncrouching into ceilings and rocks
10 Years Ago
renamed 'Assign to friend' to 'Give to friend'
10 Years Ago
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
10 Years Ago
enabled gibbing of basecombat objects
10 Years Ago
updated lootcrate models
10 Years Ago
fixed repairbench scale
10 Years Ago
updated repair bench model
10 Years Ago
fixed boneknife crafting time
10 Years Ago
added new icons
10 Years Ago
new tracer effect lowered rate of fire for some weapons
10 Years Ago
bleeding *actually* stops when you are wounded now beartrap more likely to wound
10 Years Ago
Furnace provides comfort Fixed bug where a tool cupboard placed too close to a wall would prevent other blocks from being placed closeby
10 Years Ago
Dead players provide no comfort Sleeping players add half comfort
10 Years Ago
Never wound while sleeping bleeding stops when wounded
10 Years Ago
compile error fix
10 Years Ago
nerfed pump shotgun (used to do 300 damage per shot, Wowzers)
10 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds - prevents food spam mid combat (temp fix) max caloric regen restricted to 60 hp + 40hp * comfort shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it Nerfed salvaged hammer - Had old melee values in it with a range of 1.8, also made more expensive balanced stone pickaxe bandages cheaper
10 Years Ago
fix bug introduced with prediction slightly lowered SSAO effects
10 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds + predicted locally max caloric regen restricted to 60 hp + 40hp * comfort
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
consumption balance
10 Years Ago
shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it
10 Years Ago
updated icons
10 Years Ago
just incase of NRE
10 Years Ago
fixed dumb error
10 Years Ago
autosprint after 2 seconds
10 Years Ago
each strike with eoka increases chances next strike will make it fire
10 Years Ago
protocol++
10 Years Ago
You can remove unlocked locks from doors
10 Years Ago
new icons for meat
10 Years Ago
Updated SSAOPro to 1.3.4
10 Years Ago
updated water footstep effect