6,112 Commits over 3,806 Days - 0.07cph!
compile fixes
implemented magnet crane into junkyard
progress, shredder implementation basics
merge from hdrp_art_backport
missing changed steam categories
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removed horsegang
heavy armor now prevents mounting of horses due to weight limitations
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tightened up recoil response on revolver/sap including animations
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reduced hostile duration for players hit by peacekeeper turrets to 5 from 30
vehicles are now reposessed after 5 minutes instead of 2
team mates can now enter vehicles purchased in a safe zone without the vehicle owner needing to first depart
refactor mugshots to only happen when player is not in combat
optimize acquaintance gathering
show unknown mugshot if waiting for mugshot
profiling
selected contact progress, note edited
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