6,266 Commits over 4,140 Days - 0.06cph!
divemaster mission baseline
▉▆▆▌ ▆▌▋▋ ▅▄▍█▍▇▋▍ ▅▌▄▋▊ ▅▊▊▅▌ ▍▌▇▇█▋▋▇ ▉▉▋▍ ▅▇▊▍▋▊▇▍▋▊ (▅▌▉▉ ▍█▅)
1 hour timelimit for vodka/tackle missions
wider radius for oilhunt mission
block mission points to prevent multiple missions using the same position
mission panel NRE fix
lowered max vodka range
fix stables NPC clipping into ground
▊▆▇▆▊▍▅▅▄▋ ▇▅▆▉▌▇ ▍▆ ▊▅█▍▋▊ ▉▍▆ ▇▊▊▅▆▌▌▊
reduced max distance for tackle mission
NRE fixes, precache worldpositiongenerator results
fix needing to dive to complete oilhunt
worldpositiongenerator now can generate positions on the surface of the water
▋▆▉▉▍▅▉▊▍▉▌▍▉▊▍▋▌▋▅▉▅▋ ▍▋▌▄▊▋.▍ ▍▍ ▌
▄█▋▅▉▋▆▄▉█ ▇▌▇ ▄▆▅▌▇ ▊▅▆█▇▄▇▋
switched tackle reward to grubs
reduced size of mission marker
seperated mission repeat times for failed/completed, repeat failed missions every 5 minutes, and completed missions every 60 minutes
abandon mission feature
remove time limits from all missions
no longer fail missions upon death
fixed save/load issues and missions resetting upon death
removed some debug.logs
fix treasure mission picking underwater monuments
nre fix for temp missionPoints
temp conversations and loadouts
fixed new mission not updating mission hud sometimes
fixed not being able to chain missions in the conversation
lumberjack harvest mission
mission providers address the player properly when they have completed a mission
conversation adjustments