6,112 Commits over 3,806 Days - 0.07cph!
mining quarry fixes
skin approval
quarry types specialized to different resources (hqm/sulfur/stone+metal)
bases heal themselves if upkeep conditions are met and have not been attacked for 10min
tool cupboard only accepts resources
armored base cost reduced to 20hqm instead of 50+stone+wood
reduced all ammo crafting times to 3s
armored base cost reduced to 20hqm instead of 50+stone+wood
upkeep panel properly displays time left until decay begins
tool cupboard has 18 slots
majority of upkeep completed
hide quickcraft when looting
grenades inherit player velocity when thrown ( run forward and jump for more range)
f1 grenade has larger radius
worldmodeloutline osx fixes
skin approval
fixed camera warning
more fixes for worldmodels
fixed a bunch of worldmodels not having outlines
outlines enabled by default
worldmodel outlines (off by default)
grenades pinpull and release is much faster
grenades always throw at max velocity (no need to hold)
finalized semi auto recoil styles
reduced 'aim sway' on semi auto weapons
stance recoil only comes into affect when moving, or after the first shot (standing and tapping is now fine)
manifest
python skinnable
manifest
updated bunch of files
X is no longer placed low enough to require a crouch
invisible player preview fix GEqual
map fixes for mod support