userIan Hendersoncancel

6,857 Commits over 1,096 Days - 0.26cph!

1 Year Ago
PTBoat script handles loot spawning rather than the spawner itself This means console command spawned boats will spawn their loot properly
1 Year Ago
pt_boat_gameplay_pass -> naval_update
1 Year Ago
Compile fixes
1 Year Ago
naval_update -> pt_boat_gameplay_pass
1 Year Ago
Add client prediction to ServersideMountedWeapon aiming This means players can now move the turret around indepdently of the server Do reconcilliation on server receive state (if out of date enough) This is now just a checkbox on any ServersideMountedWeapon. Still requires some further improvements, but will work for now Also added seat caching to Mounted Weapons
1 Year Ago
Using sight and flip pitch support for the rear turret Lets the rear sight skip by the ballistics check
1 Year Ago
Ballistics::GetBulletHitPoint now supports an ignore entity, so that I dont need to make sure it has a clear LOS Minor rear PT Boat turret changes
1 Year Ago
Prevent fire extinguisher from dismounting the current player on the pt boat
1 Year Ago
Add debug.debugclippingchecks: - Prints out what colliders are causing cllipping to fail - Still keep the performant route for regular gameplay
1 Year Ago
More work arounds for dodgy clipping checks on the pt boat
1 Year Ago
Fix clipping mount positions on the pt boat (was causing the scientists to be booted from the boat) Delay spawn scientist invoke by 100 ms
1 Year Ago
Remove spam logs
1 Year Ago
Better eye setup (expose in weapon transform) Allow AI a wider angle before firing (15 degrees) Spawn turret with 1 hp and set immortal protection instead
1 Year Ago
Scientist front turret now points the right way
1 Year Ago
pt_boat_gameplay_pass -> naval_update
1 Year Ago
AI aim direction translation fixes Aim pivot fixes AI will only fire if its aim is within 5 degrees of the target
1 Year Ago
AI can now point the boat turrets at players (their current target) Remove items from PT boat turret operators AI support setup for PT turrets
1 Year Ago
pt_boat_gameplay_pass -> naval_update
1 Year Ago
naval_update -> pt_boat_gameplay_pass
1 Year Ago
Spawn PT boat in the deepsea alongside a couple of the smaller boats
1 Year Ago
Remove debugs and extra print statements
1 Year Ago
pt_boat_gameplay_pass -> naval_update
1 Year Ago
PT Boat Deepsea now driven properly by AI
1 Year Ago
pt_boat_gameplay_pass -> naval_update
1 Year Ago
Fix 50 call turret attachment points after the model changes
1 Year Ago
naval_update -> pt_boat_gameplay_pass
1 Year Ago
Take a bit longer to place scientists This ensures they are mounted on the boat correctly
1 Year Ago
pt_boat_gameplay_pass -> naval_update
1 Year Ago
Fixed PT Boat prefab Cleanup Scientists now spawning on PTBoat
1 Year Ago
Initial work to allow the ai to work on the PT Boat
1 Year Ago
Move the random storage box into the doorway. You now have to interact with the door to open the pt boat storage Manifest (again)
1 Year Ago
gun_turret -> naval_update
1 Year Ago
Manifest
1 Year Ago
naval_update -> gun_turret
1 Year Ago
Working rear turret. Aiming is still ugly Ensure roll values are removed by projecting our rotation onto fixed axes (not transform axes) Manifest
1 Year Ago
Add correct components to rear turret Standing mounted turret seat setup
1 Year Ago
Mounted Turret Seat now supports multiple turrets on the same vehicle Initial rear turret setup
1 Year Ago
Setup right entities Setup prefab variants
1 Year Ago
naval_update -> gun_turret (missed files)
1 Year Ago
naval_update -> gun_turret
1 Year Ago
server_refresh_budgeting_adjustments -> main
1 Year Ago
Increase server processing budgeting up to 200 per frame Remove stop watch limitation
1 Year Ago
BaseMountable compile fixes
1 Year Ago
Compile fixes: copyboat_cl was a ServerVar, swapped it to a ClientVar Codegen
1 Year Ago
scientist_rhib_gameplay_pass_2 -> naval_update
1 Year Ago
Make the PT boat turret immortal for good measure
1 Year Ago
More loot changes
1 Year Ago
When spawned in the deep sea: scientist RHIBs will generate loot in their dry boxes (not balanced)
1 Year Ago
boat_ai_optimisations_2 -> naval_update
1 Year Ago
Increase interest intensity