userIan Hendersoncancel

6,589 Commits over 1,066 Days - 0.26cph!

2 Years Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
2 Years Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
2 Years Ago
Small changes
2 Years Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
2 Years Ago
Initial orbit strafe state
2 Years Ago
Fixed bug causing heli to be locked in an idle/orbit/strafe state if its target dissapears
2 Years Ago
Merge main
2 Years Ago
Ensured cargo ignores height of waypoints - keeping it at the correct water height
2 Years Ago
Revert Procedural Map - Sorry Aux2!
2 Years Ago
Made the docking test map smaller again
2 Years Ago
Fixed egress working if it was in the process of actually entering or leaving harbor
2 Years Ago
Fixed harbor 1 to work with new path
2 Years Ago
Refactored all of the movement code Remade harbor 2 path to work with new movement
2 Years Ago
Improved cargo docking movement code to handle tighter situations Prevents clipping on harbor geometry Moves on rails with more deterministic movement overall
2 Years Ago
Ensured trigger is set properly on one of the harbor 1 cranes - prevents flyhack kick
2 Years Ago
Added a more accessible harbor 2 cargo path
2 Years Ago
Push prefab
2 Years Ago
Re-add text null check
2 Years Ago
Subtract broken prefab
2 Years Ago
Re-enable tooltip text for single vendor names
2 Years Ago
Hovering over a vending machine now shows the names of the machines (as it used to)
2 Years Ago
Vendor UI now closes automatically when map is closed.
2 Years Ago
Fixed issue preventing harbor 2 from being considered as a docking point
2 Years Ago
Prevent cargo from trying to leave the map mid dock. Now waits until docking has finished before leaving.
2 Years Ago
Fixed bug causing cargo to freeze when swapping between standard points and approach points. Bowpoint used for steering throughout
2 Years Ago
Slowed down ship turning
2 Years Ago
Prevented cargo from waiting twice Improved reliability of throttle - cache old speed and use it if unsure of next waypoint speed Fixed isues causing follow to zero rotation on approach
2 Years Ago
Fixed cargo speed limiting bugs Cargo now looks at previous node to find desired speed
2 Years Ago
Completely remove throttle based movement on approach. On rails style movement instead
2 Years Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening
2 Years Ago
Cargo now steers with its front rather than pivot point when docking: This prevents: -clipping with geometry -turning too fast/too slow -Innacurate movements
2 Years Ago
Removed a bunch of throttle lerps and rotation lerps when docking
2 Years Ago
Tried to fix broken swing bridge animation
2 Years Ago
Fixed weird cargo movement bug
2 Years Ago
Added cargoship save support Ran protobuf
2 Years Ago
Flipped harbor 1 path Adjusted swing bridge animation Smoothed approach path Still broken spawn nearby command
2 Years Ago
Harbor 1 ladder and parent triggers
2 Years Ago
First attempt at spawn near for docking command
3 Years Ago
Cargo decides what harbor to dock at based on spawn distance
3 Years Ago
Cargoship now moves around the island anti-clockwise
3 Years Ago
Re-added cargo notifier to harbor2 Scene2Prefab
3 Years Ago
Added should_dock convar to cargoship Harbor 1 now does additional terrain checks to ensure cargo docking path is clear Increased required boat depth in costmap to ensure cargo can dock at the appropriate harbor
3 Years Ago
Fixed cargo NRE if theres no harbors in the world
3 Years Ago
Ensured cargo only docks once
3 Years Ago
Set default dock time to 8 minutes
3 Years Ago
Set better stopping location on harbor 1
3 Years Ago
Smooth cargo ship docking rotation
3 Years Ago
Codegen
3 Years Ago
Cargo dock time now uses convar Debug docking now set as a replicated var
3 Years Ago
Removed cargo docking from harbor 2 Ensured harbor 1 and 2 now have boat access