userIan Hendersoncancel

5,370 Commits over 854 Days - 0.26cph!

4 Hours Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
4 Hours Ago
Cherrypick from range 142973 -> 143247
4 Hours Ago
Cherrypick 142957
4 Hours Ago
Cherrypick 142943
4 Hours Ago
Cherrypick 142938
3 Days Ago
Simplify prefab pre processing error (to get more info on this build issue)
3 Days Ago
When PrefabPreProcess fails on an object - attempt to dump its name Try and get the path in a try/catch block so it doesnt NRE and stop the build
3 Days Ago
Some minor tweaks to prevent it bouncing on the edges between colliders Not perfect but will do for the playtest
3 Days Ago
Can use ball without tee remove a bunch of logs
3 Days Ago
Messy set of bug fixes so i can do one final check before builds
3 Days Ago
Disable golf tee killing balls if you dont swing off the tee. Was causing
3 Days Ago
Swapped interaction icons to something better than crosses everywhere
3 Days Ago
Add random golf ball colours
3 Days Ago
Fix bug when trying to tee off from the golf tee
3 Days Ago
CLIENT compile fixes
3 Days Ago
Compile fix - getting ready for aux3
3 Days Ago
Compile fixes
3 Days Ago
Fix golf tee nuking the ball under weird circumstances
3 Days Ago
Detect a winner and show a phrase when they win
3 Days Ago
Numerous bug fixes with the Golf UI
3 Days Ago
Ensure hole UI updates
3 Days Ago
Reserve the first two rows in the ui
3 Days Ago
Ensure golf ball home tee is set
3 Days Ago
Missing physics material files
3 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
3 Days Ago
Fixed bugs with numbering not changing under certain circumstances
3 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
3 Days Ago
Player scoring system. Player scores increase with each hit
3 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
3 Days Ago
Can now Tee-Off from the Tee
3 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
3 Days Ago
- Fixed swap to driver popup not working
3 Days Ago
Create item for golf hole bucket - can now place it
3 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
3 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
3 Days Ago
Show phrase when swapping golf club type
3 Days Ago
Ensure mountable dies when dismounting from a ball
3 Days Ago
Missed file
4 Days Ago
- New Iron position - New Driver position - Better hand IK positions
4 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
4 Days Ago
Fix clientside golf ball being returned to the server
4 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
4 Days Ago
Revert golf ball mountable and golf ball back to what they should be
4 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
4 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
4 Days Ago
Changed golf hole files
4 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
4 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
4 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
5 Days Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)