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5,827 Commits over 943 Days - 0.26cph!

5 Hours Ago
- Add broken item support to vending sell orders - Add support to fake inventory as well
6 Hours Ago
Make 'sold out' look less ass
6 Hours Ago
Entering a higher number than in stock automatically lowers the number to max available stock like it used to
6 Hours Ago
Missed file
6 Hours Ago
- Only play animations when adding to the existing orders list - Add 'modify' and 'discard' buttons when modifying an existing sell order. Makes it very clear what you're doing
Yesterday
Vending name max limit = 32
Yesterday
Set character limit of 4 for all vending admin/purchase input boxes
Yesterday
- Remove sell order play animation when adding/removing - Change increase/decrease price indicator saturation
Yesterday
Fix existing sell order NRE
Yesterday
binocuar_fixes_2 -> main
Yesterday
Ensure binoculars are hidden when relogging in
Yesterday
Use in environment check on the binoculars to correctly set day/night mode better than just day/night time
Yesterday
server_browser_update_2 -> main
Yesterday
- Hide distance behind a popup - Country select window changes - Minor cleanup all around
Yesterday
main -> server_browser_update_2
2 Days Ago
server_browser_update_2 -> main
2 Days Ago
- Increased distance/player score to 50-50 for default sorting - Compile fix
2 Days Ago
- Add distances away to each of the servers in km - Convert it to miles if in the USA
2 Days Ago
Dont disable the country selection button
2 Days Ago
-OnCountryChanged event - attached the country button - Cleanup with country selection choices
2 Days Ago
Fix a bunch of the country select settings
2 Days Ago
- Setup convar to support auto detecting country or not - Added checkbox to enable/disable it in country selection - Minor set of bug fixes
2 Days Ago
vendingmachine_updateammocount_nre -> main
2 Days Ago
Properly fix the bug
2 Days Ago
Fix update ammo count nre
2 Days Ago
main -> server_browser_update_2
3 Days Ago
WIP on country selection window - Setup centres for each chosen country - Setup player prefs for override - Country selection screen UI setup
3 Days Ago
When the manifest loads/updates we save the country, lat, lon and continetn to player prefs - Check for hello data first and if we cant find it then fall back to whatever our player prefs are
3 Days Ago
Support geo lookup for steam queries by polling our cache - Add geo lookup dictionary to ServerListManager - Fix ServerAddress.Equals and operator == using reference equality on IPAddress instead of value equality, this was silently breaking all dictionary lookups including ping cache and geo lookups
3 Days Ago
- Sort country section based on users long and lat - Steam query will poll cache for geo location before giving up
3 Days Ago
- Country now displayed on country button in main menu - Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
3 Days Ago
- Grab geo location from hello - Initial setup
3 Days Ago
- Fixed binocular overlay from sticking around on reconnect - Fixed binocular overlay firing material changes into plastic
3 Days Ago
main -> server_browser_update_2
3 Days Ago
fix dodgy merge
3 Days Ago
binoculars_fix -> main
3 Days Ago
- Codecleanup - New binocular effects toggle at night
3 Days Ago
- Stop unity complaining about main tex - Ensure ping markers show up
4 Days Ago
binoculars_fix -> main
4 Days Ago
Ensure range transform respects ui scale
4 Days Ago
Shader uses a grab pass rather than using OnRenderImage (fixes issues like being able to see through water) - Tick lines now use a fixed pixel size rather than using uvs under the hood - Main lines now base their pixel size of the lens circles
4 Days Ago
main -> PlayerRigUpdate2
4 Days Ago
magazine_look_angle_fix -> main
4 Days Ago
Fix magazine dropping and other world space parent to bone weapon effects from not respecting object angles
4 Days Ago
main -> server_browser_update_2
4 Days Ago
binoculars_ui_refresh -> main
4 Days Ago
main -> binoculars_ui_refresh
4 Days Ago
- Change rangefinder palette to white - Fix dodgy material
4 Days Ago
- Further shader improvements - Added scratch and lens dirt - Styled rangefinder - Seperate out new font material - Further minor changes
4 Days Ago
- New supress HUD system - Supress HUD whilst you have it out - Add clicks that correspond to distance - Hide crosshair - Shader fixes and improvements