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5,834 Commits over 943 Days - 0.26cph!

Left align country text in the server browser
vending_fixes_2 -> main
Phrase fix
Add an 'are you sure' popup when clearing all vending orders
Can now press the larger area around the cost and sell icons
Fix emojis not working properly on loot panel purchasing - Additional filtering on the name before being displayed (just in case)
Remove rich text support
Yesterday
- Add broken item support to vending sell orders - Add support to fake inventory as well
Yesterday
Make 'sold out' look less ass
Yesterday
Entering a higher number than in stock automatically lowers the number to max available stock like it used to
Yesterday
Missed file
Yesterday
- Only play animations when adding to the existing orders list - Add 'modify' and 'discard' buttons when modifying an existing sell order. Makes it very clear what you're doing
2 Days Ago
Vending name max limit = 32
2 Days Ago
Set character limit of 4 for all vending admin/purchase input boxes
2 Days Ago
- Remove sell order play animation when adding/removing - Change increase/decrease price indicator saturation
2 Days Ago
Fix existing sell order NRE
2 Days Ago
binocuar_fixes_2 -> main
2 Days Ago
Ensure binoculars are hidden when relogging in
2 Days Ago
Use in environment check on the binoculars to correctly set day/night mode better than just day/night time
2 Days Ago
server_browser_update_2 -> main
2 Days Ago
- Hide distance behind a popup - Country select window changes - Minor cleanup all around
2 Days Ago
main -> server_browser_update_2
3 Days Ago
server_browser_update_2 -> main
3 Days Ago
- Increased distance/player score to 50-50 for default sorting - Compile fix
3 Days Ago
- Add distances away to each of the servers in km - Convert it to miles if in the USA
3 Days Ago
Dont disable the country selection button
3 Days Ago
-OnCountryChanged event - attached the country button - Cleanup with country selection choices
3 Days Ago
Fix a bunch of the country select settings
3 Days Ago
- Setup convar to support auto detecting country or not - Added checkbox to enable/disable it in country selection - Minor set of bug fixes
3 Days Ago
vendingmachine_updateammocount_nre -> main
3 Days Ago
Properly fix the bug
3 Days Ago
Fix update ammo count nre
3 Days Ago
main -> server_browser_update_2
4 Days Ago
WIP on country selection window - Setup centres for each chosen country - Setup player prefs for override - Country selection screen UI setup
4 Days Ago
When the manifest loads/updates we save the country, lat, lon and continetn to player prefs - Check for hello data first and if we cant find it then fall back to whatever our player prefs are
4 Days Ago
Support geo lookup for steam queries by polling our cache - Add geo lookup dictionary to ServerListManager - Fix ServerAddress.Equals and operator == using reference equality on IPAddress instead of value equality, this was silently breaking all dictionary lookups including ping cache and geo lookups
4 Days Ago
- Sort country section based on users long and lat - Steam query will poll cache for geo location before giving up
4 Days Ago
- Country now displayed on country button in main menu - Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
4 Days Ago
- Grab geo location from hello - Initial setup
4 Days Ago
- Fixed binocular overlay from sticking around on reconnect - Fixed binocular overlay firing material changes into plastic
4 Days Ago
main -> server_browser_update_2
4 Days Ago
fix dodgy merge
4 Days Ago
binoculars_fix -> main
4 Days Ago
- Codecleanup - New binocular effects toggle at night
4 Days Ago
- Stop unity complaining about main tex - Ensure ping markers show up
5 Days Ago
binoculars_fix -> main
5 Days Ago
Ensure range transform respects ui scale
5 Days Ago
Shader uses a grab pass rather than using OnRenderImage (fixes issues like being able to see through water) - Tick lines now use a fixed pixel size rather than using uvs under the hood - Main lines now base their pixel size of the lens circles
5 Days Ago
main -> PlayerRigUpdate2
5 Days Ago
magazine_look_angle_fix -> main