5,834 Commits over 943 Days - 0.26cph!
Left align country text in the server browser
Add an 'are you sure' popup when clearing all vending orders
Can now press the larger area around the cost and sell icons
Fix emojis not working properly on loot panel purchasing
- Additional filtering on the name before being displayed (just in case)
- Add broken item support to vending sell orders
- Add support to fake inventory as well
Make 'sold out' look less ass
Entering a higher number than in stock automatically lowers the number to max available stock like it used to
- Only play animations when adding to the existing orders list
- Add 'modify' and 'discard' buttons when modifying an existing sell order. Makes it very clear what you're doing
Vending name max limit = 32
Set character limit of 4 for all vending admin/purchase input boxes
- Remove sell order play animation when adding/removing
- Change increase/decrease price indicator saturation
Fix existing sell order NRE
Ensure binoculars are hidden when relogging in
Use in environment check on the binoculars to correctly set day/night mode better than just day/night time
server_browser_update_2 -> main
- Hide distance behind a popup
- Country select window changes
- Minor cleanup all around
main -> server_browser_update_2
server_browser_update_2 -> main
- Increased distance/player score to 50-50 for default sorting
- Compile fix
- Add distances away to each of the servers in km
- Convert it to miles if in the USA
Dont disable the country selection button
-OnCountryChanged event - attached the country button
- Cleanup with country selection choices
Fix a bunch of the country select settings
- Setup convar to support auto detecting country or not
- Added checkbox to enable/disable it in country selection
- Minor set of bug fixes
vendingmachine_updateammocount_nre -> main
Fix update ammo count nre
main -> server_browser_update_2
WIP on country selection window
- Setup centres for each chosen country
- Setup player prefs for override
- Country selection screen UI setup
When the manifest loads/updates we save the country, lat, lon and continetn to player prefs
- Check for hello data first and if we cant find it then fall back to whatever our player prefs are
Support geo lookup for steam queries by polling our cache
- Add geo lookup dictionary to ServerListManager
- Fix ServerAddress.Equals and operator == using reference equality on IPAddress instead of value equality, this was silently breaking all dictionary lookups including ping cache and geo lookups
- Sort country section based on users long and lat
- Steam query will poll cache for geo location before giving up
- Country now displayed on country button in main menu
- Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
- Grab geo location from hello
- Initial setup
- Fixed binocular overlay from sticking around on reconnect
- Fixed binocular overlay firing material changes into plastic
main -> server_browser_update_2
- Codecleanup
- New binocular effects toggle at night
- Stop unity complaining about main tex
- Ensure ping markers show up
Ensure range transform respects ui scale
Shader uses a grab pass rather than using OnRenderImage (fixes issues like being able to see through water)
- Tick lines now use a fixed pixel size rather than using uvs under the hood
- Main lines now base their pixel size of the lens circles
magazine_look_angle_fix -> main