userJake_Richcancel
branchrust_reboot/maincancel

315 Commits over 1,096 Days - 0.01cph!

1 Year Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
1 Year Ago
merge from test_gnb_memory_leak -> main (fix GNB memory leak)
1 Year Ago
Merge from backpacks -> main
1 Year Ago
Fix protobuf generator not having updated generated code from `threadsafe_protobuf`
1 Year Ago
Merge from analytics_aug_23
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Merge from global_networked_bases -> main
1 Year Ago
Fix compile error by changing #IF UNITY_EDITOR to a convar `UploadAnalytics`
1 Year Ago
merge from skinradius_cmd_2 -> main
2 Years Ago
Fix compile error from GetInfoBool defined twice
2 Years Ago
Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
2 Years Ago
Fix analytics serialization error when object is serialized as a field
2 Years Ago
merge from rust_metrics -> main
2 Years Ago
Merge from canvas_disabled_2 to main
2 Years Ago
Revert codelock menu option changes
2 Years Ago
Unlocked codelocks will show "Change Code" as default option
2 Years Ago
Disable networkCache for codeLocks to avoid "pooling errors"
2 Years Ago
Attempt to fix ModularCarGarage.FixedUpdate NRE
2 Years Ago
Whoops, compile fix
2 Years Ago
Attempt #3 to fix building plan lag by storing type in field rather than using GetType()
2 Years Ago
Attempt to fix building plan lag by keeping all equality checks in C# land
2 Years Ago
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2 Years Ago
Add "Server_Event_Tips" convar to disable clientside notifications when server events happen
2 Years Ago
Fix ability to split stacks / move items when a container is locked
2 Years Ago
Add "spawngrid <prefab> <width> <height> <spacing>" command
2 Years Ago
Increase netting trigger size so it works on stone wall frames as well
2 Years Ago
Fix sam sites acting like splitters rather than passing through all power to "passthrough slot"
2 Years Ago
Applied 5 new colors to hoses too (orange, pink, purple, aqua, white)
2 Years Ago
Switch F1 menu to pixel scaling when it goes below 1080p
2 Years Ago
Adjusted deployment & colliders of all IO entities to prevent clipping into floors
2 Years Ago
Scene2Prefab on quarry monuments
2 Years Ago
Quarry & pumpjack now 2 minute / diesel Scene2Prefab
2 Years Ago
Hopefully fix harmony hotloading once and for all
3 Years Ago
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3 Years Ago
Hide codelock on vehicle lift loot panel when in streamer mode
3 Years Ago
Attempt to fix harmony failing to resolve DLLs on disk
3 Years Ago
Disable harmony in the editor
3 Years Ago
Shopfront compile fix
3 Years Ago
Fixed compile error again ( GetHeldItem() is client only)
3 Years Ago
Fix compile error from CS 75929 (attachment_item_move merge)
3 Years Ago
Fix give notices showing 0 when crafting items
3 Years Ago
Fix give notices showing 0 when spawning in items
3 Years Ago
Fix modded server combatlog NRE
3 Years Ago
Fixed NRE from rendertunnels command
3 Years Ago
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3 Years Ago
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