3,179 Commits over 915 Days - 0.14cph!
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Fixes from code review, gibs is enabled again on ent kill
Merge torch despawn + backspawn despawn
Merge repairable windows + ownerid fix
merge from shopfront fixes
GetLocalVelocityServer implmented for drone
Fixed a few vending machine manifest typos
Manually specify mini & scrap heli starting fuel amounts
Redownload custom map if checksum doesn't match
Merge harmony_qol into main
Default to port
28015 when using "connect hostname.com" (dont need port on end)
Use reflection to grab modded tags to avoid needing different build for windows & linux
"benchmark_demo {demo} {runScenes}" will skip benchmark scenes by default
Moved BuildingBlock.ChangeGrade() to #server
Added "benchmark_demo {demo}" command to bench any demo
"listvendingmachines" command didnt codegen before
Added "harmony.unload {name}" and IHarmonyModHooks to use loaded / unloaded hooks
Ability to load harmony mods after startup with "harmony.load {name}" command
Free stringbuilder back to pool
Reduced GC of QuoteSafe & ConsoleSystem.BuildCommand
Optimized relationship manager on the server (unsure if unity 2020.3 perf regression)
Scaled armored window collider to match model
Can put photos in mailbox
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Hide chat profile pictures in streamer mode
"ent kill" will show no gibs by default
"ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
Add 'listvendingmachines' command to server
Hide map name in server browser when streamer mode active
Torches will despawn quick, backpacks take into account correct despawn time, added `itemdespawn_quick` to configure quick despawn duration (30s)
Fix softcore occasionally not dropping items & don't drop reclaim bag if empty
Merge from main (new unity update)
Animal headshots will play hitmarker + sound
Jackhammer hits hotspot every time, reduced bonus to keep speed the same
Resource dispenser floating point errors fixed, no need to miss hotspot first hit
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Block moderators from running ownerid
No need to relog after applying ownerid
Entities that lose condition on pickup can be repaired in bench (windows)
Util to try catch coroutines & try catch saves so they dont break until restart
Merge from flashlight_on_fix
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