userJake_Richcancel

5,951 Commits over 1,584 Days - 0.16cph!

2 Years Ago
Fix monument scenes being enabled on server by default - disabled on server - enabled on client
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from enable_monument_scenes -> main
2 Years Ago
Fix compile error
2 Years Ago
Merge from enable_monument_scenes -> main
2 Years Ago
Enable monument scenes by default - switch `monument_scenes` convar -> `monument_scenes_enabled` so saved convar will default to true
2 Years Ago
Merge from fix_debugqueue_cmd -> main
2 Years Ago
Merge from fix_io_budget_float -> main
2 Years Ago
Fix IO budgets not working well after 9hrs of uptime due to floating point errors - 4ms resolution after 9 hours, 8ms after 18 hours, etc - switch from realtimeSinceStartup -> realtimeSinceStartupAsDouble
2 Years Ago
Fix `debugqueue` printing to server console instead of replying to the command in RCON / F1 console Make `debugqueue` print all queue sizes, not just electric low priority
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from fix_weapon_mod_avg -> main
2 Years Ago
Fixed some properties of weapon mods using average instead of multiplying scalars together - example: 8x scope + GCO was going from +50% recoil -> +30% recoil instead of +65% recoil
2 Years Ago
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2 Years Ago
Merge from fix_zstring_analytics_clear -> main
2 Years Ago
Fix analytics bulk uploader not clearing string buffer between each line serialized
2 Years Ago
merge from main -> full_server_demo_client_reader
2 Years Ago
Merge from optimize_f1_console_autocomplete -> main
2 Years Ago
Fix f1 console lag spiking for 1s+ when pasting a large string by setting a flag and only running autocomplete once - was firing inputfield callback for every single character and running autocomplete 600+ times
2 Years Ago
Fix packets not having correct prefixes and postfixes when extracting player demos Parse time from entity position packets to add server time to each demo packet Test that the demo can be read after extraction
2 Years Ago
Merge from main -> full_server_demo_client_reader
2 Years Ago
merge from fix_analytics_dipose_streams -> main
2 Years Ago
Fix analytics upload stream not being disposed if an exception is thrown from the upload thread
2 Years Ago
merge from fix_service_point_throttling
2 Years Ago
Add `http_connection_limit` to configure max concurrent http requests per domain - increase default from 2 -> 32
2 Years Ago
merge from analytics_disable_performance_server -> main
2 Years Ago
Missing #endif
2 Years Ago
Stop performance data from being collected on the server when `performance_analytics` is disabled on the server - it was disabling flushing, fix it not disabling collection too
2 Years Ago
merge from main -> full_server_demo_client_reader
2 Years Ago
Fix bulk uploader NRE when no events are submitted
2 Years Ago
merge from fix_analytics_uploader_nre
2 Years Ago
Write length of each packet in output demo data
2 Years Ago
Fix `ProtocolParser.staticBuffer` being uninitialzied on other threads when not writing network data - surprised this didn't throw errors before
2 Years Ago
Implement writing Protobuf header of demos for the final merged player demo
2 Years Ago
Merge from main -> full_server_demo_client_reader
2 Years Ago
Merge from monument_scenes -> main - enable with `monument_scenes` convar (default: false)
2 Years Ago
Remove all [MapGeneration] component since it's unused - in future we are going to remove components from map gen scene in a different way
2 Years Ago
merge from main -> monument_scenes
2 Years Ago
merge from fix_cached_browser_query_parallel -> main
2 Years Ago
Switch cached browser queries to run in sequence instead of by parallel - add `cached_browser_parallel` convar (default: false) to modify this behavior - randomly scramble the order of the queries
2 Years Ago
merge from fix_steamworks_gcs -> main
2 Years Ago
Update Facepunch.Streamworks with fixes that reduce allocations when querying large amount of servers from steam
2 Years Ago
Merge from analytics_event_record_overloads -> main
2 Years Ago
Tests showed missing ushort overload
2 Years Ago
Expand tests to cover all overloads of EventRecord.AddField()
2 Years Ago
Add overloads without any key for CSV
2 Years Ago
Change existing overloads for BasePlayer, BaseEntity, etc to use the new 2 string key overloads instead of new EventRecordField(key1,key2)
2 Years Ago
Add a bunch of overloads that take two keys and concat them later with zstring instead of having to manually add new EventRecordField( key1, key2 )