userJames Kingcancel

8,073 Commits over 3,806 Days - 0.09cph!

6 Years Ago
Fixed "Ghost bullets"
6 Years Ago
Disabled quick reset / exit buttons while paused, unless at the end of a replay
6 Years Ago
Enabled runInBackground Fixed typo in leaderboard ids Fixed settings labels overflowing
6 Years Ago
Update GameStage.cs
6 Years Ago
Fixed quick prompt position jumping
6 Years Ago
Fixed being unable to unpause with escape / start Fixed quick restart prompts sometimes being in the wrong position Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Can use reset / exit quick keys in pause menu Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Removed FPS counter again Fixed input bindings not saving Hidden news page
6 Years Ago
More replay diagnostics Automatically use a different set of leaderboards for different game versions Merge branch 'temp'
6 Years Ago
Set up release builds
6 Years Ago
Some divergence warning fixes Merge branch 'divergence-fixes' of SpaceUsurperUnity into divergence-fixes Merge branch 'divergence-fixes'
6 Years Ago
CHIPPY-108: Fixed core rotation flickering while turning
6 Years Ago
Replay demonstrating bug Fixed replay sidebar time being off for some replays Core always looks at progress bar when loading stage Merge branch 'ghost-bullets' CHIPPY-324: Fixed jittery parented bullets
6 Years Ago
Hijack button style tweaks Merge branch 'master' of SpaceUsurperUnity Hijack button prompt icon only shows for controller Settings pages reorganisation
6 Years Ago
Updated Facepunch.ExpressionStrings
6 Years Ago
Fixed string escaping
6 Years Ago
Updated Facepunch.ExpressionStrings Unpausing blur effect fades much faster Pause spam penalty cooldown Disable vignette when fully expanded
6 Years Ago
Fixed inital pool population not being re-pooled String interpolation escaping is much more robust
6 Years Ago
Fixed build error
6 Years Ago
CHIPPY-368: Vignette around player when unpausing
6 Years Ago
Fixed hijack button overlapping when paused Pause menu UI tweaks
6 Years Ago
Re-implemented hijack button Fixed not being able to interact with pause menu leaderboards in some cases
6 Years Ago
CHIPPY-369: Parameter collection pooling cleaned up Unit_Forms divergence warning fix Merge branch 'master' of SpaceUsurperUnity Updated Facepunch.ExpressionStrings
6 Years Ago
Finished off parameter collection pooling
6 Years Ago
Added ParameterCollection.CreateClosure(func), HasAliveReferences() Added ParameterCollectionPool
6 Years Ago
Telemetry only used in debug builds Fixed some more divergence warnings
6 Years Ago
Fixed bug with loading json data that uses #include and has dictionary properties Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed some divergence warnings
6 Years Ago
Added command line option to unlock all levels
6 Years Ago
Added some extra resolution options Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed codegen for Repeat
6 Years Ago
Added ignoreNullRef support to CallMethod codegen
6 Years Ago
Added DefineParameterAttribute to Bullet.AffectTouchingUnits / Bullets
6 Years Ago
Fixed ActionList parameters not generating code
6 Years Ago
Some divergence warning fixes
6 Years Ago
Loading core now looks at progress bar tip
6 Years Ago
Tweaked how telemetry is disabled / enabled
6 Years Ago
Added tickrate and telemetry options
6 Years Ago
Missing method error parsing
6 Years Ago
Better error when a CallMethod method is missing
6 Years Ago
Fixed build errors Simpler user idents in sentry reports
6 Years Ago
Updated Facepunch.ExpressionStrings Fixed a couple of missing braces
6 Years Ago
Fixed newlines in interpolated strings
6 Years Ago
Fixed possible NRE during builds Some improved exception formatting Trying out adding ParseError info to build slack message
6 Years Ago
Fixed some exceptions not being noticed during baking
6 Years Ago
Can now specify a path to where custom properties for a subroutine target are defined Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Possible fix for "null" missing file reports
6 Years Ago
Fixed builds not failing when missing scripts are encountered
6 Years Ago
Fixed builds failing if code gen throws
6 Years Ago
Started work on subroutine calling codegen Code gen for subroutines now runs in the right order To make sure nested subroutines are already generated Merge branch 'master' of SpaceUsurperUnity Subroutine instance caching Basic preparation of subroutine parameter collection Subroutine codegen seems to work! Fixed precache data being cleared at the wrong time Fixed error when baking some stages Merge branch 'master' of SpaceUsurperUnity