userJames Kingcancel

7,937 Commits over 3,745 Days - 0.09cph!

10 Years Ago
Added particles to SmashBlox to test Graphics.DrawPoints
10 Years Ago
Implemented Graphics.RenderPointsFromStream
10 Years Ago
Implemented Graphics.RenderPointsFromStream
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Implemented Graphics.DrawLine(s)
10 Years Ago
Implemented Graphics.DrawLine(s)
10 Years Ago
Implemented Graphics.DrawPoint(s)
10 Years Ago
Implemented Graphics.DrawPoint(s)
10 Years Ago
Split BudgetBoy.Graphics into several files.
10 Years Ago
Split BudgetBoy.Graphics into several files.
10 Years Ago
Started work on adding methods to render various primitives.
10 Years Ago
Started work on adding methods to render various primitives.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed a debug line.
10 Years Ago
Removed a debug line.
10 Years Ago
Renamed default.unity to GameTest.unity
10 Years Ago
Renamed default.unity to GameTest.unity
10 Years Ago
Added transitions to SmashBlox, and some convenience methods for coroutines.
10 Years Ago
Added transitions to SmashBlox, and some convenience methods for coroutines.
10 Years Ago
Recorded a non-corrupted SmashBlox demo.
10 Years Ago
Recorded a non-corrupted SmashBlox demo.
10 Years Ago
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
10 Years Ago
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
10 Years Ago
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
10 Years Ago
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
10 Years Ago
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
10 Years Ago
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
10 Years Ago
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
10 Years Ago
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
10 Years Ago
Implemented GameBase.SaveState and GameBase.LoadState.
10 Years Ago
Implemented GameBase.SaveState and GameBase.LoadState.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on game state serialization so that control may be passed between players.
10 Years Ago
Started work on game state serialization so that control may be passed between players.
10 Years Ago
Demo playback volume can now be specified.
10 Years Ago
Demo playback volume can now be specified.
10 Years Ago
Demos can now record sound playback events.
10 Years Ago
Demos can now record sound playback events.
10 Years Ago
Tweaked how much demos affect screen glow so that overlayed graphics have more of an effect.
10 Years Ago
Tweaked how much demos affect screen glow so that overlayed graphics have more of an effect.
10 Years Ago
Fixed an error when packing an image with an odd number of pixels, and removed some redundant methods.
10 Years Ago
Fixed an error when packing an image with an odd number of pixels, and removed some redundant methods.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added lives and score to the Breakout clone, started highscore viewing / entry stage.