userJarryd Campicancel
repoSkyCruisecancel

1,362 Commits over 638 Days - 0.09cph!

6 Years Ago
Layer changes, fix nav around new single width doorways Rooms now recognize new walls in enclosure checks Potentially fixed rooms not checking all props in range Bug fixes Fixed several deletion issues in the new walls
6 Years Ago
Added Curved World package, updated backdrop shaders and settings Load backdrop scene in Editor Scene loader Eagle eye component to fix culling issues
6 Years Ago
Cut down a huge amount of unneeded wall building Walls affect pathfinding WIP door placement Codegen WallFill is now an Entity for serialisation Can now shift click to fully paint a section of wall Exposed paint options for doorways
6 Years Ago
Basic connector logic WIP connectors More wall stuff
6 Years Ago
More wall reworks
6 Years Ago
New soft seamless wall meshes Nixed test meshes that weren't supposed to be commited. Unit fuckery. Example prefab. Merge branch 'master' into newwalls
6 Years Ago
Clicking on a locked prop will now open the tech tree to the appropriate tech Auto place starting expansion in the editor More math rounding Merge branch 'master' into newwalls Collision fixes Expansions system now uses new wall system Better external walls Fixed a weird ship colour issue I might have introduced WIP fill mesh work
6 Years Ago
Clicking on a locked prop will now open the tech tree to the appropriate tech Auto place starting expansion in the editor
6 Years Ago
Better clamping
6 Years Ago
WIp new wall palcement stuff More placement Fit to edge of grid Clamp walls to 45 degrees Space blockers now support scaled transform hierarchies Unsaved
6 Years Ago
Fixed exterior windows breaking save games
6 Years Ago
Fixed being able to move exterior walls Fixed not being able to place water pipes and power circuits in the same space
6 Years Ago
Might have fixed an exception
6 Years Ago
Fixed exception on angled window
6 Years Ago
Fixed some issues with passengers using T-Shirt stands Cleanup some logs
6 Years Ago
Some capsule images
6 Years Ago
Fixed incorrect passenger count on first trip (defaults to 100% capacity)
6 Years Ago
Better size for contract window
6 Years Ago
Can now place resource items on walls Raise water tank price to $200
6 Years Ago
Rooms pulse red when they are missing a requirement Remove Paintable Surface OnValidate Added support for contract conditions to have help text More hint text
6 Years Ago
Placement grids are more transparent Rooms stay visible if their requirements aren't met Fixed issues with several lights not affecting a passengers light need Fixed issue where changing routes would break passenger boarding Highlighting a resource node in delete mode will now highlight all associated nodes
6 Years Ago
Updated some paint thumbnails
6 Years Ago
Lowered the price of all of the paints
6 Years Ago
Double cabin now has same min area as a single cabin Dont show need amount if it's 0 on prop inspector Tweaked bed costs Fixed some contract alert indicators running in scaled time Super hacky fix for some wall load issues
6 Years Ago
Lowered staff cost per trip by $10 Lowered need decay rates slightly
6 Years Ago
Fixed a broken paintable surface on the exterior window Fixed passengers not being able to get out of the top bunk
6 Years Ago
Disable Taco stand in editor
6 Years Ago
Hooked up new default materials Added support for paitns to have multiple variants (randomly assigned at runtime)
6 Years Ago
Unsaved
6 Years Ago
Random props on board a ship will be repossessed if a loan cannot be paid two months in a row Unsaved Fixed double bed not being available What's new
6 Years Ago
WIP Loans system Every panel can now specify whether cash or contracts should appear above it Variable months on loans Insert commas into cash amounts for nicer text
6 Years Ago
Can now place a door over a wall and it wll delete the wall Fixed being able to keep placement active after exiting placement menu
6 Years Ago
Some whats new content Fixed some double bed placement issues WIP autosave deletion system
6 Years Ago
New embarking widget shows units and unit cap Embark widget shows happiness threshold level, passenger count is now capped by happiness
6 Years Ago
Show disembarking widget
6 Years Ago
Removed passenger capacity stat from ship expansions (is no longer used) Incremental compiler Fixed staff leaving their posts for jobs Removed the initial hire cost of a staff member (wasn't displayed anywhere) Close price dropdown when deselecting a prop Increase rewards from several contracts Bumped the maximum weight of most blimps Premium cabins tech icon Monthly modifier fix Best fit prop name in prop inspector
6 Years Ago
Didn't work, turning off
6 Years Ago
Fix id overlap Try out IL2CPP
6 Years Ago
Added a small deck expansion
6 Years Ago
Plumbing contract now requires props to be connected to water Newspaper rubbish Fixed an issue where units would teleport after using a prop Fixed/rebalanced a heap of consumable items New contract for placing starting cabins Fixed some preview sprite issues on rooms
6 Years Ago
Fire Extinguisher dispenser no longer needs power Show connections to water/energy when placing props Graphics Jobs Fixed passenger inspector running in scaled time Can no longer place wall mounted water tanks on angled walls Mdae the grid alignment guides slightly more transparent Fix water overloads causing fires - should cause water leaks Only show one complaint notification when a ship arrives at a destination Fixed external walls being used incorrectly in some instances Passengers will only complain about a need once it's below 10% (was 50) Turned on autosave widget Some notificaiotns will now auto dismiss if they are no longer relevant
6 Years Ago
Staff tweaks More pathing changes Whats New WIP Overloading power and water can now trigger fires and water leaks
6 Years Ago
Enable colour picker for decal mode, Lower bunk bed fatigure regen to 1 Fix missing paint categories Cursor hotspots are now normalised Free prop contract fixes Fixed some AI issues with baggage and idle wandering
6 Years Ago
Placing walls on the exterior of a ship now uses the correct wall thickness Fixed wall mounted water tank Fix vending machine nav Angled window Can mark as props as available but hidden
6 Years Ago
Reenabled load screen hints and updated a few old/out of date hints Fixed more bunk bed normals Chess pieces and board material Fix delete mode NRE Attempting to upgrade the wall mounted water tank
6 Years Ago
Global tech changes, more room techs and adjusted prices Disabled the ship specific tech tree, most of the techs on it are now deprecated
6 Years Ago
Adjusted nav space around some props and passengers, more fixes
6 Years Ago
Tech tree unlocks now get unlocked by cash purchases Intergrated resources and rooms tutorials into starting tutorials Tech changes, resource fixes
6 Years Ago
WIP new room system Callbacks for prop move/add/delete, areas react accordingly Can now mark areas as requiring enclosure Can't place rooms in empty space RoomAreas are purchaseable Rooms now "own" props Codegen Unsaved Added support for a room to be a minimum size Unsaved More room types, assign rooms to passengers, rooms control passenger distribution Show room issues on a tooltip Unsaved Props inside rooms won't get used by passengers who aren't part of that room Fixed some room placement issues Merge branch 'master' into newrooms Show room details in purchase view Passengers shouldn't wander into rooms that don't belong to them Only show rooms when in room category Merge branch 'master' into newrooms Fixes Merge branch 'master' into newrooms Print room name on rooms Fixed some scale issues and another enclosure issue Merge branch 'master' into newrooms Minimum room area is now metres squared, not axis defined Merge branch 'master' into newrooms Merge cleanup More merge cleanup Show passenger Icons on room details Room requirements can now use sub categories to find props Merge branch 'master' into newrooms Hook up bunk bed prop New dormitory room Enclosure detection fixes, fix for dynamic resident rooms like dormitory Rooms now have a price per passenger New premium cabin Improved delete mode masking, can now delete rooms New economy family cabin UI stuff Room now updates valid state while being placed/sized Rooms can no longer intersect Basic room setup tutorial Wireframe shader for room volumes Merge branch 'master' into newrooms Show passenger/room breakdown on ship inspector Disable monthly objectives and modifiers Fixed an intersect issue Quick thumbnails for rooms Disable company xp/levelling system Fixed an invisible image blocking clicks on the left of the screen while purchasing props
6 Years Ago
Show energy/water issues on prop tooltip