userJarryd Campicancel
repoSkyCruisecancel

1,362 Commits over 638 Days - 0.09cph!

7 Years Ago
More expansion logic Auto corner generation Corridor + Exterior Expansion Can toggle whether expansions can overlap More exteriors Adjust camera zoom levels
7 Years Ago
SerialisedEntityComponents are now an array Better ceiling meshes
7 Years Ago
Zoom tweaks More exterior ship stuff
7 Years Ago
Grammar fix on staff cost modifier
7 Years Ago
New exterior materials Better expansion previews
7 Years Ago
Ship Entrance is now a movable prop "clear_passengers" command + cleanup
7 Years Ago
Optimised ship room placement Raised balloon, added ceilings to floors
7 Years Ago
More ship expansions
7 Years Ago
WIP ship expansion system
7 Years Ago
Jenkins
7 Years Ago
Accidental video reimport Fixed Rubbish bin not consistently picking up rubbish Unsaved Fixed being able to enter emoji/bad characters into text fields
7 Years Ago
Jenkins
7 Years Ago
Enable osx and linux builds
7 Years Ago
Performance/allocation improvements With lots of profiler samples
7 Years Ago
Add TextMeshPro package, remove Ads + IAP packages
7 Years Ago
Jenkinsfile fix
7 Years Ago
Update to 2018.1.0f2
7 Years Ago
New on/off icons for the rest of the build options
7 Years Ago
Increased bin range
7 Years Ago
More jobs
7 Years Ago
Bin and radio size fixes No exit time on repair anim More job tweaks Merge branch 'master' of SkyCruise
7 Years Ago
Fixed passenger light complaints not updating
7 Years Ago
Refund prop amounts reduce based on prop durability
7 Years Ago
Fixed bad paint error message Fixed some props still using old entitlement unlock system Don't autosave before upgrading ships Was making bad autosaves
7 Years Ago
Added a staff only paint type
7 Years Ago
Sort unlocked props before locked props when in prop purchasing menu More wall/door fixes Fixed water tank description Fixed passengers throwing exceptions when emoting while using an object
7 Years Ago
Fixed entrance no build zone not working
7 Years Ago
Fixed tutorial toggle on new game menu
7 Years Ago
Added an avoid influence object to the ship entrance
7 Years Ago
Fix toilet interaction point
7 Years Ago
Fixed some bad prop placement collision math Also resized/reoriented several props to make them fit closer to the grid
7 Years Ago
Fix Tab on Main Menu (again)
7 Years Ago
Fixed snake icon, added THumbs.db to gitignore Disable colliders on props being placed Don't disable lights on props being placed More wall thinning
7 Years Ago
Fixed some really weird button configs in New Game Finish hooking up What's New Seling props will now deduct progress from a buy props monthly objective New score tracker icons, monthly objectives are 10% harder Filled in gradients for all remaining UnitVisual portrait backgrounds Fixed a bunch of UI/gameplay input focus issues
7 Years Ago
Basic emote support, passengers cheer when something is built near them
7 Years Ago
Passengers will now attempt to flee from danger (fire only now) More fear stuff + plus new cower animation
7 Years Ago
Fixed custom ship names not appearing correctly after upgrading a ship Update wall lamp icon
7 Years Ago
DataAssets should now get a new ID when duplicating Thinned wall piece, updated a bunch of props to fit
7 Years Ago
Exposed pointer enter and exit events to SCButton, fixed NewGame
7 Years Ago
Accidentally triggered a big asset reimport Save when player sees What's New, only auto show if playing a new release Fixed some props getting water damage particles incorrectly Better carry item rotations, more job stuff Updating more icons
7 Years Ago
New ScButton component to replace Event Triggers and ButtonEx
7 Years Ago
Props that can start fires will now start to smoke and shoot sparks as they become damaged Water leak effect for damaged water props
7 Years Ago
Hooked up some of Rob's icons in the game UI More puddle work UI Tweaks Staff can now clean up puddles Staff play a mopping animation when cleaning up puddles New ceiling light prop Added a generic alert prompt, will show stack trace to player if save fails to load
7 Years Ago
In built water supplies logo Fire sprinkler is now interior only Passengers now know which room they are in If passenger is outdoors they no longer calculate light sources, just assume thay are in light Fixed stoves breaking savegames on ships that have been upgraded
7 Years Ago
Added nav mesh blockers to a bunch of larger props Added a no-build zone around the ship entrance Some WIP work to not soft lock the game when a save fails to load Fixed plop particle looping while game is paused Fixed bins being walkable if placed close together
7 Years Ago
Upgrading a ship will now delete+refund props on the outer walls Pops a notification indiciating how much was refunded
7 Years Ago
Deleting a wall will now delete all props on that wall
7 Years Ago
Exposed default icons and colours for the new game
7 Years Ago
Fixed main menu new game panel
7 Years Ago
Fix edge pan option not working in Settings Scale now defaults to 75%, now ranges from 50% to 100%