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12,564 Commits over 2,162 Days - 0.24cph!

6 Years Ago
Expose transition duration on InstrumentStateBehaviour
6 Years Ago
Update manifest
6 Years Ago
New Instrument State Behaviour class to simplify making so many note<->note transitions on viewmodel Added a recentlyPlayed bool so hands don't revert to idle and back when rapidly playing the same note
6 Years Ago
Exposed viewmodel bob settings
6 Years Ago
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6 Years Ago
Compile fix
6 Years Ago
Exposed instruments audio slider in options menu
6 Years Ago
Reapply HUD changes
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fix upper body bone scaling not working on remote players
6 Years Ago
inventory.copyto now copies skins
6 Years Ago
Fix one off note instruments (drum kit) never resetting to not playing Increased max notes on drum kit
6 Years Ago
Fix instrument camera freaking out when parented to an entity(cargo ship/transport heli)
6 Years Ago
Fix misaligned tuba world lod
6 Years Ago
Fixed perspective changes while holding instruments not working on non-admin players
6 Years Ago
Fixed bass notes missing animation slots
6 Years Ago
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6 Years Ago
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6 Years Ago
Change bass default octaves to 2/3
6 Years Ago
Don't allow notes on guitars until the deploy animation is finished
6 Years Ago
Added a start sound field to every note Fixed tuba not marked as looping
6 Years Ago
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6 Years Ago
Trumpet and tuba animation slot hookups Got rid of placeholder Trumpet and Tuba sound assets Disabled some mount/deploy sounds that were misleading and sounded like full notes Added a loop option for Tuba and Trumpet to loop sounds forever
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Tweaked default tree marker size range Generated oak tree marker data Generated beech tree marker data Added some slight randomness when clamping to a marker position, reduces chance of positions getting repeated
6 Years Ago
Hacky fix for mountable instruments not knowing what player is mounted to them when a demo starts and the player is already mounted to them (should work retroactively)
6 Years Ago
Fixed sharp notes not being stopped properly on remote clients
6 Years Ago
Only scale from Spine_4 up when equipping an instrument Reset scale of instrument to one on deploy Realigned guitars
6 Years Ago
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6 Years Ago
Doubled minimum note fade out time (0.05s - 0.1s)
6 Years Ago
Refactored note bindings to be a binding per regular and sharp note, rather than combining both into a single binding. Fixes some issues when quickly playing something like C -> C#
6 Years Ago
Merge from main
6 Years Ago
Remove unneeded pass by ref Added a new cluster root that sits above the regular marker container to force clusters to appear above regular markers
6 Years Ago
Merge from main
6 Years Ago
Tundra tree marker data
6 Years Ago
Merge from main