userJarryd Campicancel
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14,743 Commits over 2,619 Days - 0.23cph!

26 Minutes Ago
Merge from egg_drop_fix
33 Minutes Ago
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
1 Hour Ago
Hooked up mount/dismount animations for cow
1 Hour Ago
Fixed cow using croc protection
1 Hour Ago
Hooked up temp icons for new pies
1 Hour Ago
Added visual food entries for the cooking workbench for the new pies
2 Hours Ago
Swapped icon for milk interaction
2 Hours Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
3 Hours Ago
Swapped the eat sfx for drink on milk
3 Hours Ago
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
3 Hours Ago
Compile fix
4 Hours Ago
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
5 Hours Ago
Lambs no longer drop dung (syncs them up with calves)
5 Hours Ago
Fix sheep not dropping dung
5 Hours Ago
Client compile fix
5 Hours Ago
New mutton pie with rich version Increases the speed that livestock animals bond to the player, also prevents bulls from charging Regular pie halves time to reach Bonded status (can be led), rich pie reduces takes another 30s off the time it takes to reach bonded
6 Hours Ago
New beef pie Increases the maximum amount of food that can be consumed by a player for a duration by +75% (875 calories) More food = more chance to recover when downed, if hunger bar is full after eating a beef pie recovery chance is 75% (calculated after medkit which still guarantees recovery) Also included a rich verison, can go up to 1000 calories and takes recovery chance to 100%
Today
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
Today
Hooked up mounting animations
Today
Merge from oil_rig_pump_delay
Today
Added a 15 minute delay to the oil pump mechanic at oil rig Rig timer now runs for 20 minutes + WaterCatcher.OilProductionStartDelay convar (15 minutes)
Today
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Today
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Yesterday
Merge from nms_hlod_fix
Yesterday
Fixed NMS HLOD not showing any structures, only rocks This was due to the above ground structures getting culled via a culling volume Added toggle for a CullingVolume to include it's contents in a HLOD Likely broken since Deep Sea, but only visible now as it had recently been rebaked This will cause a long reimport, sorry!
Yesterday
Merge from sandbag_gib_fix
Yesterday
Fix multi material gibbable not applying skinned materials correctly
Yesterday
Fixed all sandbag tiers not showing skins on gibs except for pillbox
Yesterday
Add a prevent building volume around the sandbag pillbox
Yesterday
New tool to find where a clip is referenced in an animator (Tools/Animation/Find Clip In Animator)
Yesterday
Merge from mounting
Yesterday
Added a livestock.allowMounting replicated convar to fully disable the system if it gets too spicy
Yesterday
Client compile fix
Yesterday
Cleanup
Yesterday
Unlead and then lead automatically as the sheep mounts/dismounts Hooked up animations
Yesterday
Merge from parent
Yesterday
Use more bones for the sheep look at
4 Days Ago
Merge from legacy_anim_deletes_oct_2026
4 Days Ago
9 more fbx's deleted - space LR, HC revolver, minigun, blowpipe, blowpipe
4 Days Ago
Added ai.debugMoveDraw - can be used to disable DDraw when using the move/select npc
4 Days Ago
Merge from new_recipes
4 Days Ago
Added temp icons
4 Days Ago
Created rich versions of all pies, all require cream to craft Rich Apple Pie - 4x cream, lasts +5 minutes Rich Bear Pie - 4x cream, +25% yield Rich Big Cat Pie - 4x cream, lasts +10 minutes Rich Chicken Pie - 4x cream, +16% chance for good genes Rich Fish Pie - 6x cream, no mushrom required, +5 minutes Rich Hunter Pie - 6x cream, no mushroom required, -10% bleed damage (now at 100%!) RIch Pork Pie - 4x cream, +50% healing Rich Pumpkin Pie - 4x cream, +5 max hp
4 Days Ago
Fixed workbench recipes not resetting between domain reloads
4 Days Ago
Fixed the item definition short name mismatch error on item definitions appearing while editing the shortname, as it would make you lose keyboard focus
4 Days Ago
New recipe - brioche bread (25% buff on bread stats, also requires 2x eggs and 4x cream)
4 Days Ago
Merge from decal_renderlod_collapsing
4 Days Ago
Merge from legacy_anim_deletes_oct_2026
4 Days Ago
Remove paintball gun anims
5 Days Ago
Added support for a RendererLOD to collapse if the only blocking component is a DeferredDecalComponent Tracks at which LOD levels the decal component was active and enables/disables a single component Should allow collapsing on an additional 5000 prefabs across the project, some of these are used in the train tunnels and repeated a lot so it could make a difference Also converted three train tunnel lights to MeshLOD