userJarryd Campicancel
branchrust_reboot/main/Livestock_animalscancel

216 Commits over 92 Days - 0.10cph!

43 Days Ago
Merge from main
43 Days Ago
Don't allow car lift to grab a car if any animals are mounted
43 Days Ago
Wool can now recycle into cloth, 5 each
43 Days Ago
Removed hqm (300-800) from ranch sales, replaced with high quality metal ore (30-50) Increased threshold of SAR to 0.5
43 Days Ago
Livestock eating from a trough now takes calories of the food into account Makes high calorie food like bread 6x more effective for feeding animals WIll make low calorie food like worms less effective Also accidentally fixed livestock being able to eat spoiled produce (as it doesn't have calories)
43 Days Ago
Doubled lifetime of adult cow/sheep (was 24h, now 48h)
43 Days Ago
Changed "Chicken Food" label in inventory to "Livestock food"
43 Days Ago
Beef pie and rich beef pie now lasts 120m (was 30m)
43 Days Ago
Mutton pie is now shepherds pie Added a potato to the requirements
43 Days Ago
Double calories from all milk products Triple hydration from all milk products
43 Days Ago
Don't allow players to unmount animals from a car if there is no navmesh If a player does somehow unmount an animal into a space with no navmesh just kill them
44 Days Ago
Added analytic hook locations TODOs
44 Days Ago
Double baseline dung production speed of cow and sheep (was every 40m, now 20m) Fixed a long standing dung production bug on horses that was inadvertedly increasing their dung production x10 Adjusted horse dung produced per calorie to 0.2, was 0.1 A well fed horse should now produce ~48 dung/day (was 240) A well fed livestock animal should now produce ~72 dung/day (before any gene increase/decrease)
44 Days Ago
Animals are now dismounted when the vehicle they are on rolls or ends up submerged
44 Days Ago
Updated sales charts for livestock selling Can now receive random reward that could include Turret, HQM, LGF, Semi rifle, Scrap, Saddles, Rope, Blue cards, Tarps, CCTV, Targeting computer and frags Updated wool chart to match for now, will likely need a further revision
44 Days Ago
Cows now harvest for 30 cloth, 100 leather, 100 bones, 20 beef, 40 fat Sheep now harvest for 10 cloth, 20 leather, 50 bones, 12 mutton, 20 fat + whatever wool they had on them at the time of death
44 Days Ago
Hooked up new animal icons Set all animal avatars to 1024, was 2056
44 Days Ago
Item icons for milk drink interaction
45 Days Ago
S2P ferry terminal, radtown and oil rig
45 Days Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
45 Days Ago
Hooked up mount/dismount animations for cow
45 Days Ago
Fixed cow using croc protection
45 Days Ago
Hooked up temp icons for new pies
45 Days Ago
Added visual food entries for the cooking workbench for the new pies
45 Days Ago
Swapped icon for milk interaction
45 Days Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
45 Days Ago
Swapped the eat sfx for drink on milk
45 Days Ago
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
45 Days Ago
Compile fix
45 Days Ago
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
45 Days Ago
Lambs no longer drop dung (syncs them up with calves)
45 Days Ago
Fix sheep not dropping dung
45 Days Ago
Client compile fix
45 Days Ago
New mutton pie with rich version Increases the speed that livestock animals bond to the player, also prevents bulls from charging Regular pie halves time to reach Bonded status (can be led), rich pie reduces takes another 30s off the time it takes to reach bonded
45 Days Ago
New beef pie Increases the maximum amount of food that can be consumed by a player for a duration by +75% (875 calories) More food = more chance to recover when downed, if hunger bar is full after eating a beef pie recovery chance is 75% (calculated after medkit which still guarantees recovery) Also included a rich verison, can go up to 1000 calories and takes recovery chance to 100%
45 Days Ago
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
45 Days Ago
Hooked up mounting animations
46 Days Ago
Merge from mounting
46 Days Ago
Use more bones for the sheep look at
49 Days Ago
Added ai.debugMoveDraw - can be used to disable DDraw when using the move/select npc
49 Days Ago
Merge from new_recipes
50 Days Ago
Fixed tests
50 Days Ago
Unsaved changes
50 Days Ago
New clothes for livestock vendor S2P stables
50 Days Ago
Fixed up colliders on sheep corpse
50 Days Ago
Fix gender of bought animals not assigning properly
50 Days Ago
Don't show auction results until the dialogue text has displayed
50 Days Ago
Sheep now gives wool when sheared
50 Days Ago
Added new wool item Added wool selling to stables vendor, works with the same auction system as selling livestock but uses a different selection of rewards (WIP) Has the same three strike system - three different rewards are offered one at a time, if you reject all three the vendor won't accept wool for 15 minutes Rewards are based on amount of wool out of 1000, so you are incentivised to bring more in a single visit Wool stacks to 100 Fixed a bug in ItemContainer.UseAmount that prevented it from deducting multiple stacks
50 Days Ago
Fixed some quirks with multiple players interacting with a vendor and animal Only show animals in the list that are following the conversing player Key annoyance state to the animal - not the player. This prevents multiple players taking turns leading an animal and getting twice the rolls