userJarryd Campicancel
branchrust_reboot/main/Livestock_animalscancel

176 Commits over 62 Days - 0.12cph!

2 Months Ago
Lamb setup Fixed prevent building volumes too large on all livestock
2 Months Ago
Sheep hitboxes
2 Months Ago
Created a tool to copy hitbox definitions from one skeleton to another with an optional scale multiplier (not needed in this case as the animator root is scaled, not bones) Set up calf hitboxes
2 Months Ago
Fixed hitboxes on cow
2 Months Ago
Merge from main
2 Months Ago
Fix following while grazing not working Enforce an exposed time limit on milk (temp until it gets hooked into stats) Animals now run away when hurt Added a button the skeletonProperties inspector to set all bones to a given value Set up cow skeletons for hitboxes, still not quite working
2 Months Ago
Fixed the eating animation not looping properly Grazing now gets set to false 3s before we leave the state so the animation can fade out
2 Months Ago
Adjust calf walk speed to 0.58
2 Months Ago
Add grazing behaviour Animal will look for Field/Forest/Forestside, move there and graze for a random period of time Hooked up idle clips
2 Months Ago
Add age enum to livestock animals Add milk interaction for cows, only for adults Just gives an apple for now
2 Months Ago
Manifest, fixes launch issue
2 Months Ago
Merge from main
2 Months Ago
Fixes
2 Months Ago
Sheep setup Fixed interact colliders on animals affecting navmesh bakes
2 Months Ago
Setup calf with proper model
2 Months Ago
Adjust walk speed and accel/deccel
2 Months Ago
Calf initial setup
2 Months Ago
Hooked up testing patrol path Update walk states
2 Months Ago
New LIvestockAnimal class, Cow now derives from that
2 Months Ago
Added a patrolling state, cycles through some positions and changes walk speed every 10 seconds to demo different speeds
3 Months Ago
Cow will now run if the player it's following gets too far away
3 Months Ago
Fixed codegen not being able to generate code for entities in namespaces Added follow interaction to cows, they will follow a player who interacts with them until dismissed
3 Months Ago
Added livestock scene to dev menu
3 Months Ago
Create new livestock testing scene with ai enabled Setup cow movement speeds
3 Months Ago
First pass on cow prefab Basic FSM with idle and roam
3 Months Ago
Merge from main