userJarryd Campicancel

13,607 Commits over 2,922 Days - 0.19cph!

4 Years Ago
Merge from main
4 Years Ago
Merge from gestures_2
4 Years Ago
Fixed being able to open gesture menu while dead or sleeping
4 Years Ago
Make sure we have a mounted player before messing with the animator
4 Years Ago
Randomise playback time on card table sitting pose when switching (stops synced up idle fidgets)
4 Years Ago
Remove some payout options that are no longer used
4 Years Ago
Reorder slot machine payouts
4 Years Ago
Fixed card table seated idle not animating
4 Years Ago
Merge from main
4 Years Ago
Merge from hideblood
4 Years Ago
Disable forced hiding of blood in some regions Exposed blood settings in the options menu (under gameplay section)
4 Years Ago
Merge from main
4 Years Ago
Merge from gestures_2
4 Years Ago
Potential OnDisable NRE fix
4 Years Ago
Merge from main
4 Years Ago
Merge from gestures_2
4 Years Ago
Protocol++ again
4 Years Ago
Merge from main
4 Years Ago
Protocol++
4 Years Ago
Fix gestures ending slightly too early if an entity is being held
4 Years Ago
Added basic support for the RandomParameter state machine behaviour to not repeat numbers Enabled the above on the playing cards fidget and fixed it never picking the 4th animation
4 Years Ago
Merge from hideblood
4 Years Ago
Reworked blood hiding, use subclasses to prevent invokes on recycle classes
4 Years Ago
Invoke cleanups
4 Years Ago
Add an editor warning if a gesture is marked as looping and not cancellable
4 Years Ago
Fix compatibility with old gesture binds
4 Years Ago
Fix third person cards showing if player is in first person
4 Years Ago
Show 3rd person card models
4 Years Ago
Merge from main
4 Years Ago
Unsaved
4 Years Ago
Fix chat window in poker UI not respecting show chat option
4 Years Ago
Fixed non bypassed keybinds still working while in poker UI
4 Years Ago
Merge from hideblood
4 Years Ago
Added BloodEffect component flesh entry/exit decals
4 Years Ago
Exposed the gesture signal delay and tweaked it to line up the first and third person animations correctly
4 Years Ago
Disable dance, unsaved clap changes
4 Years Ago
Fixed some places still using old ID's Clean up some invokes Remove old system to hide lights and particles, just move world model a long way away instead of scaling it
4 Years Ago
Code review changes: Cleanup PlayerModel invokes and layer weights in OnDIsable Fix list not getting pooled in context menu Use Rust.Editor.GetObjectId to get gesture ID's, reserialized all of the gesture configs
4 Years Ago
Merge from main
4 Years Ago
Merge from hideblood
4 Years Ago
Fix server compile
4 Years Ago
Merge from main
4 Years Ago
Fix setter
4 Years Ago
Comment
4 Years Ago
Standardise region check
4 Years Ago
Merge from cardgames (show hand result at end of game + bug fixes)
4 Years Ago
Merge from main
4 Years Ago
Client compile fix
4 Years Ago
Fixed voice chat icon not appearing after joining a card game
4 Years Ago
Fixed some keybinds being allowed when text input fields have focus