13,089 Commits over 2,831 Days - 0.19cph!
Fix incorrect pickup/repair item on fluid splitter/sprinkler/fluid switch
Tweaked position of model and IO slots on fluid splitter
Fluid splitter now shows HP and is easier to destroy
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Remove another layout controller and don't run a coroutine when opening the expanded life stats
Switch the expanded death screen stats to RustLayout instead of unity components
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Disregard line of sight checks when using player.mount command
Add player.swapseat to swap the mounted seat of a specified player
Added player.dismount command
Fixed player.mount sometimes mounting the client Mountable in the editor
Remove that change, was meant to be on a different branch
Add player.dismount command
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Fixed debug camera input being processed while player is unfrozen
Fix cambone command throwing exceptions
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Instrument turret NRE fix
Refactored auto turret instrument implementation so Instruments use ServerUse instead of a custom method
Removed multiple casts in OnKilled
Merge from cinematic_tools
Merge from main
Added an end of file signifier (-1) before the length of the demo is recorded and early return if we hit that value from the demo reader