199,288 Commits over 4,140 Days - 2.01cph!
Forklift textures/models/LODs/Prefab
Harbor_1 backup
increased size of survey charge world model & when deployed
Fixed RakNet not loading in editor (OSX)
Changing MTu from 1492 to 1430 (compatibility)
Updated Native Libraries ( reduced MTU size (players stuck on retrieving data) )
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
More work on SO persistence. Applied ParametersId and AssetId where appropriate + misc other persistence related things and thongs.
angry sounds added to new anim
Comment header style because fuck it
m92 implementation
military grade weapons uncraftable
doprepare
Updated Rust Builder Path
Some manual cleanup after merge.
Let's not forget to proto include persisted smart object data.
Updated resharper templates
Added anti hack volumes (more control over AH behaviour in static environments)
Added environment volume padding
Added lift entity script (for cave bucket lifts)
Added some terrain checks to the lighthouse scene