2,917 Commits over 1,157 Days - 0.11cph!
Search in Cloud Models
https://files.facepunch.com/louie/1b1111b1/sbox-dev_BsnJkjiIE1.png
Additional tape skins
https://files.facepunch.com/louie/1b1011b1/sbox-dev_Ueq5hbbqcE.jpg
Remove cubemap fog for now
Tape collection
https://files.facepunch.com/louie/1b0811b1/sbox-dev_HyjLssrXwH.jpg
Extra controls in sound editor
Remove unused
show cloud models first
9mm brass eject particle
Steel grid correct surface
Dead end road sign from core
Concrete debris fix
Corrugated blend
Dynamic reflection on glossy concrete
Grass mud blend wip
Use new mud on asphalt blend
Server list + loading screen style
Fixed gradient ui styling
Moved road sign decal to asset party
Move more assets to asset.party + remove old content
https://asset.party/facepunch/sboxassets
show current colour on ui
Sick animation on player cards
5s instead of 10s for testing
Moved more core assets to asset party
Fixed broken collision on https://asset.party/rust/rustwaterdrum
Rust vehicle parts
oil drum explosive meta
Move Rust vehicle parts to asset party
https://asset.party/rust
Cleaned up template vmap (removed missing models)
_c's
Additional blend layers for grass dirt blend and asphalt blend
Small flower models
Stone tile brick materials
Allow drag and drop for skybox materials.
Creates a env_sky, Materials must be tagged with "sky" or "skybox"
Use attachment for upgrade panel
Assets to be uploaded from core
Tweaked floor tile blends
Fixed Rust text zfighting on shipping containers