2,911 Commits over 1,157 Days - 0.10cph!
Rust Content from Game
Uploaded Weapons;
https://asset.party/rust/rustweapons
Remove last of the rust assets
Added missing content + set up scene with map
Add more options for editing particle control points
Update component template to match new API
Remake game in Scene
Mostly as it was before, missing a few features but will add back as we go.
Add AnimationHelper.WithWishVelocity to example playercontroller
icons + fixed bug with loading them
couple more brushes
Clamp min height on paint
Couple more soundscapes
beach day
cave
Couple of soundscapes to get the ball rolling
https://asset.party/rust/soundscapes
Rust ambient sounds
Big download
correct path for box sound component
Sound Box component + scene
box shape in soundscape scene
trimsheet models .meta files
Added trimsheet material category
Trimsheet planters; Hammer mesh to model
Trimsheet Doors; Hammer mesh to model
Add Setclass to PanelComponent
Table, Door and Planter
Metal Details Material (WIP)
Start turning mesh into models + collision set up + material groups
Material blend preview cube
Additional model block outs
Remove test concrete trimsheet
Add an random U offset to tiling hotspots UVs
Updated trimsheet rect to use tiling
Added Tiling option to hotspot
Tiling regions are defined in the SubRect tool
https://files.facepunch.com/louie/1b1111b1/hst.png
Grass weeds cluster set
Leak decal
Adjust blend mask on corrugated metal
Ivy moss decal