3,544 Commits over 1,433 Days - 0.10cph!
Updated Thing tooltip
player item styling
fixed roundtimer element
Adjusted controller binds + added hint
small nametag styling
Round timer style
Move dash to RT on controller
Added more controller support
https://files.facepunch.com/louie/1b1411b1/sbox-dev_r2HRNd40DU.png
fixed player items going off screen
Update DeathScreen.razor
Become ghost + ragdoll on death
Display items on death screen
updated frozen particle
Added player health to tooltip
added frozen effect particle
added icicle and spitter projectile
Updated death particle
Updated simple citizen
Added more blood pool materials + updated particle
fixed pointer event bug
death screen on top of all
Adjusted citizen skin material
Enable post process again
disable post processing for now
Nametag style
updated map
Added Shield model + shader
Fixed units not flashing when damaged correctly
Add couple more anims for testing
set walk anim correctly this time
Add few more temp enemies
use defined walk anim
Randomly spawn enemies for testing
Added exploder body
remove mesh for simple zombie
Tint clothing items correctly for units
Refactor simple zombie
+clean up
+simple rig
Shrink map
Update .gitignore
remove _c's
Update .gitignore
Update .editorconfig
Added reload sound + fix dash sound
Full bright aimdir arrow
Flash screen when hit
Merge branch 'main' of sbox-sausagesurvivors2
Remove emoji from name tag ☹️