280 Commits over 1,341 Days - 0.01cph!
Fixed missing rail on catwalk tileset
Updated func_precipitation to allow TimeScale via input
Updated func_precipitation to include inputs for Start/Stop (with Fade time), Freeze/UnFreeze and Set Density
Work in progress Snow precipitation particles
Moved and Renamed Precipitation Particles also added tint CP
Added Tint option to Precipitation + Organised
Added density CP3 to rain
Tweaked rain impact particle
Added more wip fx particles
Work in Progress Rain Particle
Updated on kill particle example to use "Init from killed parent particle"
Basic Example Particles
collision_particle_example, constrain_distance_example, epitrochoid_example, follow_cp_example, grid_example, int_from_model_example, move_between_2points_example, on_kill_example, pull_towards_example, screen_space_example, snapshot_example
Fixed collisions on metal beam tileset model
Added 16 width beam for metal beam tileset
Updated metal beam tile set with 16 width and better corners
Updated pipe material to have correct surface properties
Addition models for tileset
Pipe_a Tileset https://files.facepunch.com/louie/1b1111b1/sbox_KUq94DR0F5.png
Metal Railing Tileset https://files.facepunch.com/louie/1b0711b1/sbox_JRSGuE8OgJ.png
Addition models for railing tileset
Removed broken/ fixed Core particles
Removed old test maps from /core
Updated tags for particles
Cleaned up explosion particle
Organised core assets with tags https://files.facepunch.com/louie/1b0411b1/sbox_whobIOoHgX.png
Updated light environments fixed Indirect Light Multiplier and prefab variables
Added editor model for light_ortho
Improved "info_target" editor model colours https://files.facepunch.com/louie/1b3111b1/sbox_EaYHsFZrgf.png
Added editor icon to "ent_logic" and editor model for "info_target"
Improved Core basic impact particles
Swapped bevel key binds around.
Alt + F now is for the new Bevel tool.
flatgrass quick clipping fix
Updated Flatgrass fixed grass blend + adjustments to garage area
Added orientation option to fence tilesets
Metal Beam Tileset with 3 sizes
https://files.facepunch.com/louie/1b1511b1/sbox_glOI9xtxIz.png
Added gradient circle additive effect material
Simple dev ladder tileset
https://files.facepunch.com/louie/1b0911b1/sbox_gtlRLpsAJC.png
Added some helpful effect materials
Added Sticker overlays
https://files.facepunch.com/louie/1b0911b1/sbox_vEmU2PkVoN.png
Merge branch 'master' of sbox
Fixed & Updated Lamppost prefabs with prefab controls
Fixed streetlight electronics missing material in model
Low wood fence tileset
https://files.facepunch.com/louie/1b0811b1/sbox_F6dd7AA7BQ.png
Metal fence panel tileset
https://files.facepunch.com/louie/1b0811b1/sbox_6ZqG5F5QKp.png
Bollard tileset
https://files.facepunch.com/louie/1b0811b1/sbox_Rw1YbxLJcH.png
Updated Flatgrass, fixed missing materials, adjusted lighting.
Recompiled toolscene lighting rigs
Updated Construct + Parking garage
Updated Construct to fit parking garage
Added Nav Mesh to Construct
Construct now has a nav mesh
Fixed dev hotspot
Fixed material not looking for rect file
Construct; Added shop row b prefab and selection groups
Added shop row b prefab
Selection groups
Updated Construct vmap
Updated Construct
Separated shops into prefab
Merge branch 'master' of sbox
Updated Construct
Updated vmap for construct
Removed old prefab for warehouse no longer needed
Separated Construct small building into prefab
Small construct building in its own prefab
Update construct.vmap
Updated with basic art started
Construct .vmap
Added Construct vmap + sky map
Merge branch 'master' of sbox
Added playerstart tint model for editor
Added playerstart editor model that is neutral colour for tinting
Merge branch 'master' of sbox
Fixed func_shatterglass materials.
Remade materials needed for func_shatterglass.
Merge branch 'master' of sbox
Added missing blend textures
Forgot to commit the addition textures
Merge branch 'master' of sbox
Improved blend grass
Removed tint from layer 2
Added blend mask
Added tint mask to layer 1
Merge branch 'master' of sbox
Updated Testmap 05
Fixed clipping issues
Fixed void hole
Adjusted lighting
Merge branch 'master' of sbox
Merge branch 'master' of sbox