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276 Commits over 1,127 Days - 0.01cph!

2 Years Ago
Added density CP3 to rain
2 Years Ago
Tweaked rain impact particle Added more wip fx particles
2 Years Ago
Work in Progress Rain Particle
2 Years Ago
Updated on kill particle example to use "Init from killed parent particle"
2 Years Ago
Basic Example Particles collision_particle_example, constrain_distance_example, epitrochoid_example, follow_cp_example, grid_example, int_from_model_example, move_between_2points_example, on_kill_example, pull_towards_example, screen_space_example, snapshot_example
2 Years Ago
Fixed collisions on metal beam tileset model Added 16 width beam for metal beam tileset Updated metal beam tile set with 16 width and better corners
2 Years Ago
Updated pipe material to have correct surface properties Addition models for tileset Pipe_a Tileset https://files.facepunch.com/louie/1b1111b1/sbox_KUq94DR0F5.png
2 Years Ago
Metal Railing Tileset https://files.facepunch.com/louie/1b0711b1/sbox_JRSGuE8OgJ.png Addition models for railing tileset
2 Years Ago
Removed broken/ fixed Core particles Removed old test maps from /core Updated tags for particles Cleaned up explosion particle
2 Years Ago
Organised core assets with tags https://files.facepunch.com/louie/1b0411b1/sbox_whobIOoHgX.png
2 Years Ago
Updated light environments fixed Indirect Light Multiplier and prefab variables Added editor model for light_ortho
2 Years Ago
Improved "info_target" editor model colours https://files.facepunch.com/louie/1b3111b1/sbox_EaYHsFZrgf.png
2 Years Ago
Added editor icon to "ent_logic" and editor model for "info_target"
2 Years Ago
Improved Core basic impact particles
2 Years Ago
Swapped bevel key binds around. Alt + F now is for the new Bevel tool.
2 Years Ago
flatgrass quick clipping fix
2 Years Ago
Updated Flatgrass fixed grass blend + adjustments to garage area
2 Years Ago
Updated Flatgrass
2 Years Ago
Added orientation option to fence tilesets
2 Years Ago
Metal Beam Tileset with 3 sizes https://files.facepunch.com/louie/1b1511b1/sbox_glOI9xtxIz.png
2 Years Ago
Added gradient circle additive effect material
2 Years Ago
Simple dev ladder tileset https://files.facepunch.com/louie/1b0911b1/sbox_gtlRLpsAJC.png
2 Years Ago
Added some helpful effect materials Added Sticker overlays https://files.facepunch.com/louie/1b0911b1/sbox_vEmU2PkVoN.png Merge branch 'master' of sbox
2 Years Ago
Missed one
2 Years Ago
Fixed & Updated Lamppost prefabs with prefab controls
2 Years Ago
Fixed streetlight electronics missing material in model
2 Years Ago
Low wood fence tileset https://files.facepunch.com/louie/1b0811b1/sbox_F6dd7AA7BQ.png
2 Years Ago
Metal fence panel tileset https://files.facepunch.com/louie/1b0811b1/sbox_6ZqG5F5QKp.png
2 Years Ago
Bollard tileset https://files.facepunch.com/louie/1b0811b1/sbox_Rw1YbxLJcH.png
2 Years Ago
Updated Flatgrass, fixed missing materials, adjusted lighting.
3 Years Ago
Recompiled toolscene lighting rigs
3 Years Ago
Fixed Catwalk Tileset
3 Years Ago
Updated Construct + Parking garage Updated Construct to fit parking garage
3 Years Ago
Added Nav Mesh to Construct Construct now has a nav mesh
3 Years Ago
Fixed dev hotspot Fixed material not looking for rect file
3 Years Ago
Construct; Added shop row b prefab and selection groups Added shop row b prefab Selection groups
3 Years Ago
Updated Construct vmap Updated Construct Separated shops into prefab Merge branch 'master' of sbox
3 Years Ago
Updated Construct Updated vmap for construct Removed old prefab for warehouse no longer needed
3 Years Ago
Separated Construct small building into prefab Small construct building in its own prefab
3 Years Ago
Update construct.vmap Updated with basic art started
3 Years Ago
Construct .vmap Added Construct vmap + sky map Merge branch 'master' of sbox
3 Years Ago
Added playerstart tint model for editor Added playerstart editor model that is neutral colour for tinting Merge branch 'master' of sbox
3 Years Ago
Fixed func_shatterglass materials. Remade materials needed for func_shatterglass. Merge branch 'master' of sbox
3 Years Ago
Added missing blend textures Forgot to commit the addition textures Merge branch 'master' of sbox
3 Years Ago
Improved blend grass Removed tint from layer 2 Added blend mask Added tint mask to layer 1 Merge branch 'master' of sbox
3 Years Ago
Updated Testmap 05 Fixed clipping issues Fixed void hole Adjusted lighting Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
FGD Clean Up Removed a bunch of old/ not working stuff
3 Years Ago
Cubemap textures + Environment prefabs Created Cubemap textures for env_cubemap_fog Created Environment lighting prefabs Updated basic_setup Scale .vmap
3 Years Ago
Removed dm map 1 + Added new map Removed old the 1st dm map. Added new map Merge branch 'master' of sbox
3 Years Ago
Initial Art Pass for Deathmatch Test Map Initial Art Pass for Deathmatch Test Map