280 Commits over 1,341 Days - 0.01cph!
Set Particle data in Info_Particle_System
https://files.facepunch.com/louie/1b0211b1/Untitled-1.png
Removed unused dev vmaps
Removed broken keyvalues from env and lighting vmaps
Fixed rain particles being always lit
Fly swarm particle adjustments
snd_soundscape editor icon
Set Wooden Crate Gibs as debris
Added refraction to explosion particle
Updated the Tool Textures with a face lift https://files.facepunch.com/louie/1b1611b1/sbox_SpNzvzDCtd.png
Generic wood break particle
Generic cardboard break particle
Fire Extinguisher explosion particle
Added a blend version of the simple dev material
Adjusted gutter tileset
Added tags to gib models
Adjusted World Mapping on simple hs dev mats
Added simple dev materials
fixed broken normal map on pallet
Cleaned up ladder tileset
Added Surface Properties to wooden crate material
Cable tray tileset https://files.facepunch.com/louie/1b0911b1/sbox_14GcewgiNQ.png
Added missing World Mapping scale to blends
Fixed AO box on citizen cardboard box
Fixed citizen box model having collisions on gibs
Cleaned up asset tags
added dev materials + new gibs
Updated env_shake with volume support.
Updated ladder tileset: vis exclude on parts + no collision on curve top
Fixed some broken core materials
Cleaned up asset tags to stop console spam on launch
Remade break piece nodes on traffic cone model
Recompiled traffic cone and gibs
Updated asset tags
Updated Screen Space particle overlay
Fixed missing bollard base LODs
Added simple map to toolscenelightrigs
Quad primitive creates from the bottom of the bbox
Updated Hammer Key binding to include RT Baked Lighting
Decreased fog in Avatar editor
Updated Hammer Block Primitive
You can now enable and disable faces.
Fixed missing rails on catwalk tileset
Updated asset tag list (gibs)
Added new version of ladder with materials https://files.facepunch.com/louie/1b2811b1/sbox_6hgmwJIpuB.png
Updates asset tags with new gibs
Merge branch 'master' of sbox
Removed old model (pavement trim)
Fixed gutter tileset (corner)
Removed majority of legacy entities
Added PNG Asset Type https://files.facepunch.com/louie/1b0711b1/sbox-dev_qWPeRzK1i5.png
Should solve sbox-issues/issues/1580
Updated tilesets to removed meshes from Vis
Added tilesets to tags
Added 2 new tilesets Gutter and Gutter Pipe https://files.facepunch.com/louie/1b2811b1/sbox-dev_tih05QDq24.png
Moved Flatgrass to facepunch.flatgrass (plus fixed missing models)
Cleaned up Asset Type list + Added missing icons. https://files.facepunch.com/louie/1b2611b1/sbox_1I27G4MJpB.png
Renamed "Debris" tag to "Gibs" + Tagged assets with Gibs tag.
Fixed tilesets having meshes not excluded from VIS
Added Tool texture for empty tile.
Use if want an empty tile but also allow for placement inside the tile.