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280 Commits over 1,341 Days - 0.01cph!

2 Years Ago
Set Particle data in Info_Particle_System https://files.facepunch.com/louie/1b0211b1/Untitled-1.png
2 Years Ago
Flashlight Particle
2 Years Ago
Removed unused dev vmaps Removed broken keyvalues from env and lighting vmaps
2 Years Ago
Fixed rain particles being always lit
2 Years Ago
Fly swarm particle adjustments
2 Years Ago
Fly swarm particle
2 Years Ago
Glass hotspot material
2 Years Ago
snd_soundscape editor icon
2 Years Ago
Set Wooden Crate Gibs as debris
2 Years Ago
Added extra axis helper
2 Years Ago
Added refraction to explosion particle
2 Years Ago
Updated the Tool Textures with a face lift https://files.facepunch.com/louie/1b1611b1/sbox_SpNzvzDCtd.png
2 Years Ago
Generic wood break particle Generic cardboard break particle Fire Extinguisher explosion particle
2 Years Ago
Added a blend version of the simple dev material
2 Years Ago
Adjusted gutter tileset Added tags to gib models
2 Years Ago
Adjusted World Mapping on simple hs dev mats
2 Years Ago
Added simple dev materials
2 Years Ago
fixed broken normal map on pallet
3 Years Ago
Cleaned up ladder tileset
3 Years Ago
Added Surface Properties to wooden crate material
3 Years Ago
Cable tray tileset https://files.facepunch.com/louie/1b0911b1/sbox_14GcewgiNQ.png
3 Years Ago
Added missing World Mapping scale to blends
3 Years Ago
Fixed AO box on citizen cardboard box
3 Years Ago
Fixed citizen box model having collisions on gibs
3 Years Ago
Cleaned up asset tags added dev materials + new gibs
3 Years Ago
Added empty_tileset
3 Years Ago
Updated env_shake with volume support.
3 Years Ago
Updated ladder tileset: vis exclude on parts + no collision on curve top
3 Years Ago
Added Env_Shake
3 Years Ago
Fixed some broken core materials Cleaned up asset tags to stop console spam on launch
3 Years Ago
Remade break piece nodes on traffic cone model
3 Years Ago
Recompiled traffic cone and gibs Updated asset tags
3 Years Ago
Updated Screen Space particle overlay Fixed missing bollard base LODs Added simple map to toolscenelightrigs
3 Years Ago
Quad primitive creates from the bottom of the bbox
3 Years Ago
Updated Hammer Key binding to include RT Baked Lighting
3 Years Ago
Decreased fog in Avatar editor
3 Years Ago
Updated Hammer Block Primitive You can now enable and disable faces.
3 Years Ago
Fixed missing rails on catwalk tileset Updated asset tag list (gibs)
3 Years Ago
Added new version of ladder with materials https://files.facepunch.com/louie/1b2811b1/sbox_6hgmwJIpuB.png Updates asset tags with new gibs Merge branch 'master' of sbox
3 Years Ago
Removed old model (pavement trim) Fixed gutter tileset (corner)
3 Years Ago
Removed majority of legacy entities
3 Years Ago
Revert last push
3 Years Ago
Added PNG Asset Type https://files.facepunch.com/louie/1b0711b1/sbox-dev_qWPeRzK1i5.png Should solve sbox-issues/issues/1580
3 Years Ago
Updated tilesets to removed meshes from Vis Added tilesets to tags
3 Years Ago
Added 2 new tilesets Gutter and Gutter Pipe https://files.facepunch.com/louie/1b2811b1/sbox-dev_tih05QDq24.png
3 Years Ago
Moved Flatgrass to facepunch.flatgrass (plus fixed missing models)
3 Years Ago
Cleaned up Asset Type list + Added missing icons. https://files.facepunch.com/louie/1b2611b1/sbox_1I27G4MJpB.png
3 Years Ago
Renamed "Debris" tag to "Gibs" + Tagged assets with Gibs tag.
3 Years Ago
Fixed tilesets having meshes not excluded from VIS
3 Years Ago
Added Tool texture for empty tile. Use if want an empty tile but also allow for placement inside the tile.