branchrust_reboot/main/Tigercancel
114 Commits over 59 Days - 0.08cph!
Setup tiger fsm and hook anims
Setup look anim and spine anim
Add one-shot anims to animator
Create tiger skeleton assets (ragdoll not setup)
Hook tiger model to prefab
Rename and move tiger protection asset
Delete unused tiger static mesh
Generate root motion data for existing anims
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)