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1,540 Commits over 580 Days - 0.11cph!

11 Months Ago
When sampling around AI, use agent position instead of transform, as for croc agent can be on the sea floor while entity is on the surface, causing samples to fail
11 Months Ago
Update all new animals to use OnAttacked instead of Hurt to properly apply bleeding
11 Months Ago
Reduce tiger damage, but have it inflict bleed (previous commit didn't go through)
11 Months Ago
Reduce tiger damage, but have it inflict bleed
11 Months Ago
Add wake disturbance to croc
11 Months Ago
Fix croc spamming turn anim
11 Months Ago
Add some more placeholder audio to croc
11 Months Ago
Fix compile error
11 Months Ago
- Fix croc attacks reaching too far - Update AI distance checks to take into account the target player speed + our root motion to predict the position at impact - Remove distance cache, adds complexity and bug potential for too minor of a perf gain - Add inferedSpeed and inferedVelocity fields to basePlayer, less accurate than estimatedSpeed but more stable
11 Months Ago
Potential fix for anims not being cancelled properly
11 Months Ago
Fix croc struggling to ever catch up if a player runs past but never attacks them to piss them off
11 Months Ago
Add slow acceleration to croc fleeing
11 Months Ago
Temporarily remove croc swim sprint noise
11 Months Ago
- Prevent croc from fleeing back to water but charging again right after - Croc accelerates slowly when charging through water, instead of going at top speed the moment it gets in water - Have croc start swim attack from further away, looks better on hit and prevent weird misses
11 Months Ago
Further improve croc water transition
11 Months Ago
Fix height snap when croc goes in and out of water
11 Months Ago
Have croc sunbathe more
11 Months Ago
Reduce croc health slightly
11 Months Ago
Fix crocodile missing attacks a lot, but still ensure belly flop attack can be dodged
11 Months Ago
Reduce croc sight range
11 Months Ago
Have croc always use max speed if it's charging in water, as it doesn't get tired easily like on land
11 Months Ago
Reduce volume of croc swimming fast
11 Months Ago
- Tiger will only flee if aimed at precisely, incentivizing trying to spot the tiger after a growl instead of just aiming in general direction then forgetting about it - Tiger will not flee if aimed at with a melee weapon other than the spear - Tiger will only flee if aimed at from a long distance, else it'll just commit to a charge, incentivizing walking away first if tiger is too close
11 Months Ago
Prevent crocs from swimming in too shallow water / alternating too fast between swimming and not swimming
11 Months Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
11 Months Ago
Tweak croc belly flop tracking, attack rhythm, turns
11 Months Ago
Fix croc letting you go in its back too easily
11 Months Ago
Fix wood barricade double not carving navmesh
11 Months Ago
Fix croc not interrupting intimidation when player is very close
11 Months Ago
Add tiger placeholder water footstep to avoid error spam
11 Months Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
11 Months Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
11 Months Ago
Bump protocol
11 Months Ago
Add placeholder footstep audio to tiger and panther
11 Months Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
11 Months Ago
Attempt to fix croc being stuck after static bite attack only on release
11 Months Ago
Fix croc head popping when moving out of water
11 Months Ago
Merge from main
11 Months Ago
- Double volume of tiger growls when sneaking - Ensure player gets at least 3 chances to hear the growls before being attacked
11 Months Ago
- Tigers are more likely to flee than to charge if they think they are threatened, unless very close - Tiger takes longer to decide to charge
11 Months Ago
Make tiger retreat faster after successful hit on prey
11 Months Ago
Fix panthers spawning underwater
11 Months Ago
Fix tigers spawning underwater
11 Months Ago
Prevent wolves from spawning in the jungle, imo crocs tigers and snakes are enough to worry about
11 Months Ago
Jungle ambient noise like birds goes silent when tiger is stalking you Protocol change
11 Months Ago
Fix other compile errors
11 Months Ago
Fix compile error
11 Months Ago
Prevent tiger from coming back after fleeing in some scenarios (player unreachable, in safe zone, in water, encounter too long)
11 Months Ago
Also deform spine on croc snap attack
11 Months Ago
Fix animations being re-imported multiple times