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758 Commits over 215 Days - 0.15cph!

8 Days Ago
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8 Days Ago
Improve fluidity of tiger combos, remove weird pause before running away
8 Days Ago
Make tiger flee after attacking if the player managed to injure it during its charge
9 Days Ago
Prevent tigers from being too easily stunlocked by fast firing weapons
10 Days Ago
Prevent tiger from hearing preys it's not allowed to target If the tiger has no target but it hears something, that will become its target
10 Days Ago
Initial setup for tiger to hear when players hit ore or trees nearby, or shoot a gun Change hearing system to favour the most recent noise instead of the closest noise
10 Days Ago
Fix tiger sometimes hovering above ground
10 Days Ago
Revert tiger atk anim update, old anim seem to work better
10 Days Ago
Fix tiger taking unrealistically sharp turns at high speed
10 Days Ago
Better fix for vddraw editor not refreshing viewport, also allow vddraw text to display to logs
10 Days Ago
Fix vddraw editor not refreshing viewport when scrubbing through the timeline (broke from unity update?)
10 Days Ago
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10 Days Ago
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10 Days Ago
Merge from tiger
10 Days Ago
Re-add missing part of plugin lost with merge
10 Days Ago
Fix compile errors and warnings
11 Days Ago
Tiger being automatically added to spawn prefabs
11 Days Ago
Generate anims root motion curves
11 Days Ago
Hook new tiger attack
11 Days Ago
Refactor tiger perception of being watched, to allow them to know how long they were not watched
11 Days Ago
Make the tiger sneak faster when fully in its prey's back
11 Days Ago
Merge from tiger
12 Days Ago
Correct tiger audio import settings (load in bg, preload, pcm)
12 Days Ago
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12 Days Ago
Merge from main
15 Days Ago
Merge from fixFsmErrorLogs
15 Days Ago
Fix compile error
15 Days Ago
Merge from fixFsmErrorLogs
16 Days Ago
Reduce tiger charge range
16 Days Ago
Setup crocodile pop to spawn only in swamp, riverside or lakeside
16 Days Ago
Make crocodile prefer being in water when roaming or fleeing unlike other animals who try to avoid it
17 Days Ago
Use log instead of error when long recursion is caught in fsm, and add additional debug information to the message
18 Days Ago
Fix croc sometimes snapping between water surface and water floor
18 Days Ago
Fix head pop, but had to disable the head look, need to find a way to order proc anim on spine and neck properly
18 Days Ago
Add proc anim to croc tail
18 Days Ago
Conform crocodile x-axis (roll) rotation to slopes, as even though it looks odd with tall animals it looks natural for them
18 Days Ago
Setup spine movement
19 Days Ago
- decrease acceleration when swimming - increase land sprint speed - charge when injured - fix swim sprint anim playing briefly sometimes when not sprinting - submerge more when swimming
19 Days Ago
Switch land or swim attack depending on context
19 Days Ago
Add placeholder audio
19 Days Ago
Prototype swimming, reduce head turn range
19 Days Ago
Reduce foot sliding, rebuild manifest, fix charge
19 Days Ago
Setup crocodile fsm and animator
19 Days Ago
Merge from tiger as there are a lof of shared improvements that need to be ported
19 Days Ago
Bring over locomotion improvements from tiger branch
19 Days Ago
Merge from main
19 Days Ago
Merge from main
19 Days Ago
Re-hook tiger fire reac
19 Days Ago
Instead of fleeing just after attack, the tiger will flee when slightly injured Make tiger more reactive when eating or roaring
20 Days Ago
Improve tiger fleeing