branchrust_reboot/maincancel

34,889 Commits over 4,293 Days - 0.34cph!

11 Years Ago
Weather override console commands take floats
11 Years Ago
Exposed specular color in water material Made water and terrain wetness specular highlights non-nuclear
11 Years Ago
fire does more damage fire slows down fire has light fire has different sizes fixed supply drop dropping too many mining quarries supply drops drop more survey charges fire rocket travels the same speed as the basic rocket
11 Years Ago
Landmine + everything except lods
11 Years Ago
fixed the positioning on some of the wapons so they sit in the hand better when viewed from 3rd person made some tweaks to the 3rd person attack anims for pickaxe
11 Years Ago
Building conditional model placeholders disappear when conditional models spawn
11 Years Ago
Reverted change 9046 because it's a silly approach (we should switch out floor meshes conditionally instead of creating / destroying objects)
11 Years Ago
Replaced bloom image effect with a custom fork of it that doesn't blur everything
11 Years Ago
Always yield one frame after processing one patch in grass and decor spawning
11 Years Ago
Merge from procgen9 Network++ Save++
11 Years Ago
Missing landmine meta file
11 Years Ago
Game manifest
11 Years Ago
merge into main
11 Years Ago
rock no longer loses condition when harvesting flesh bone knife range increased added bone club added riot helmet - not as good against bullets but great against melee torch does bonus damage when on, but destroys quickly shotgun slug is more accurate coffee can helmet cost reduced increased quarry audio range protocol++
11 Years Ago
torch has slightly more durability when hitting things (8 hits instead of 5)
11 Years Ago
fixed some errors on the bone club
11 Years Ago
bone club resource harvesting balance
11 Years Ago
added landmine added minor grass displacement to traps traps no longer show health protocol++
11 Years Ago
texture res change
11 Years Ago
Disabled smooth LOD transitions on certain close-range decor
11 Years Ago
added new icons for bone club and riot helmet increased grass displacement on traps
11 Years Ago
decreased bone club impact sound
11 Years Ago
reduced shotgun headshot sound volume added landmine icon increased shotgun aim sway slightly reduced shotgun slug damage
11 Years Ago
fixed keypad LOD errors & can now *really* see it from farther away
11 Years Ago
bone club condition reduced
11 Years Ago
Merge from procgen9.1 Game manifest Network++ Save++
11 Years Ago
merge into main
11 Years Ago
manifest update
11 Years Ago
Updated camera in TestLevel
11 Years Ago
Tweaked sun and moon brightness
11 Years Ago
rough anticheat
11 Years Ago
disabled some stuff for now
11 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
11 Years Ago
landmine balance
11 Years Ago
▋█▆█
11 Years Ago
▆▅▉▆▍
11 Years Ago
removed debug.log call
11 Years Ago
added crouched turn-in-place animations for bow / unarmed / pistol added a crouched gesture for doing things on the ground tweaked salvaged icepick viewmodel anims
11 Years Ago
▉▉▆▇▌▄▉▍ ▋█▆▉▅▊▄▆▄ ▍▄▅▉▆▇▉ ▅▊▍▍▅ ! ▇▆▌▋▌▌▌▄ ▊▋▄▆▌█▊▊▊▊▌ ▍▇▆█▊▇▄▇▅▋▆▆▄ ! ▉▌█▅▇▌▆▋ ▅▆▇▆▍▌▋▌▊ ▍█▍▅▄▋▄ ▌▆▇▌▉▋ ▇██▍▊▄▍▉▇
11 Years Ago
▄▆▉▄█▅▅█ ▊▄█▋ █▅▇▊▊▆▄▋█▍ ▅▆▄▍▅ (▇'▌ ▉ ▍▊▇▋▉, ▌▆▍▉██ ▉▌▉▅▋ ▇▌▌▅▅▄ ▍▅▌▄ - ▄▇▄█▄ ▋▊▅ ▅▌█ ▊▊ ██▊ ▋▉▆▌ ▅▊▅)
11 Years Ago
First person models of the 6 new melee weapons ready for an animation pass.
11 Years Ago
▇▊▆▅▇▇▄▍ ▉▋▌▋▆█ ▄▄▌ !▋▋▆▆ ▋▊▄▅▅▇▋▇▆▊▆
11 Years Ago
▋▅▋▅▅▍▌█ ▍▌▅▌▋▌▉
11 Years Ago
▉▋▆█▉▍▆█ ▍▍▆▉▆▋▍ & ▍▇▊█▅▉▉█
11 Years Ago
█▊█▉▊███ ██▇█▉▊▅█ ▊
11 Years Ago
▍▇▋▇▆▉▄▍ ▇
11 Years Ago
SpawnHandler never spawns more entities than allowed SpawnHandler report contains some more info
11 Years Ago
Skip initial resource spawn if a savegame was loaded successfully
11 Years Ago
Fixed light bleeding through terrain on the base of shadowed rocks in the distance Fixed incorrect time zone offset
11 Years Ago
Fixed light going through furnace walls while fading in or out due to the shadow intensity also fading in or out