branchrust_reboot/maincancel

36,499 Commits over 4,383 Days - 0.35cph!

54 Minutes Ago
merge from automated_testing
1 Hour Ago
merge from automated_testing
5 Hours Ago
Merge from elevator_fixes_apr_26
Today
Cherry pick 147457 (asset scene build optimizations)
Today
Don't set process affinity in editor if running batch mode
Today
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Today
fixed normals on flame turret guidemesh
Remove using as well
Unity Editor compile fix
Today
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vendingmachine_ui_refresh -> main
vendingmachine_ui_refresh -> main
Today
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Today
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
Today
merge from playerboat_droppeditem_parent_fix
Today
merge from deepsea_navmesh_optims
Today
merge from dragbyangle_rebalance
Today
merge from deepsea_loot_balance
Today
merge from playerboat_player_transfer_fix
Today
merge from playerboat_player_transfer_fix
Today
merge from spraycan_barrels_support
Today
Merge from terrain_renderer
Today
Merge from terrain_renderer
Today
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
Yesterday
merge from tincanalarm_v2
Yesterday
merge from spraycan_barrels_support
Yesterday
merge from socialmenu_optims
Yesterday
merge from weapon_refresh_binoculars
Yesterday
merge from DefWorkbenchupgrade_desc
Yesterday
merge from ziggurat_materials_fix
Yesterday
merge from roadsign_spawner_fix
Yesterday
merge from bag_corpse_health_fix
Yesterday
merge from deepsea_harvest_fix
Yesterday
Added missing Model component to salvaged axe entity, fixes skins not loading in 3P
Yesterday
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Yesterday
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Yesterday
Merge from quarry_material_fix
Yesterday
Merge from ducked_splash_fix
Yesterday
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Yesterday
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4 Days Ago
Merge from chainsaw_exhaust_vfx_fix
4 Days Ago
Fix for broken Longsword, Mace and baseball bat viewmodels
4 Days Ago
Merge: from fix_boat_no_sail - Bugfix for boats and vehicles getting stuck in open areas, effects not playing, building appearing slow Tests: unit and perf tests, built and sailed a boat on craggy
4 Days Ago
merge achievement fixes to main
4 Days Ago
Merge from workbench_upgrades
4 Days Ago
Prisoner hood ragdoll fix
4 Days Ago
Merge from workbench_upgrades
4 Days Ago
compile fix - missing debug ifdef around test fixture
4 Days Ago
merge from automated_testing_ocean
4 Days Ago
Merge: from stableobjectcache_taa_nulls - Update: Replaced StableObjectCache with StableObjectArray, updated TriggerParent, Projectiel batching and server player processing to use it - Bugfix: fix for "Adding null to TransformAccessArray" warning Tests: unit tests, 2p session on Craggy with jumping on boat, shooting, conencting-disconnecting