branchrust_reboot/maincancel

37,210 Commits over 4,444 Days - 0.35cph!

10 Minutes Ago
merge from attachment_charms
1 Hour Ago
merge from water_splash_sound_fix
4 Hours Ago
merge from fueltanks_wiring_fix
4 Hours Ago
Restored L96 icon rendering settings
4 Hours Ago
Compile fix
4 Hours Ago
merge from analytics_remove_uploader
6 Hours Ago
merge from attachment_charms
6 Hours Ago
merge from contact_lowresasset_fix
autofind_deployable_snapping -> main
Today
merge from spraycan_reskin_refactor
secondary_connection_voices_fix -> main
Today
Merge from new_navmesh_fixes, fix scientists chasing into water, and wolf / tiger logging errors after leaping
Today
merge from vending_mapmarker_pooling_fix
Today
Merge: from pool_mt - Bugfix: avoid extensive spills/misses with new Pool - Clean: UseMutexPool is now correctly showing 2 entries in console autocomplete Tests: unit tests, booted into Playground and Procgen 2k worlds and checked print_memory
Today
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steam_retry_button_fix -> main
Today
merge from status_convar_fix
Today
merge from streamermode_fix
Today
merge from contact_lowresasset_fix
Today
merge from optimize_train_track_meshes -> main
Today
Fixed ladder hatch unlocking on tech tree after learning the elevator blueprint
Today
Merge from ModularCarClipping_Fix
Today
Merge from PlayerRigUpdate2 (new one handed sprint anims on most two handed projectile weapons)
Today
Merge from mount_cycle_fix
Today
Merge from wanted_deep_sea_fix
Today
Merge from huntingtrophy_skins
Today
Merge from PlayerRigUpdate2
Today
Merge from cinematic_speed_fix
steam_retry_button_fix -> main
Today
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Today
merge from kickgms
Today
merge from optimize_train_track_meshes -> main
Yesterday
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Yesterday
Merge from findobjectsoftype_replace
Yesterday
protocol_update -> main
Yesterday
Merge from setflag_change
Yesterday
merge from rhib_cargo_fixes
Yesterday
Skin bundle update (fixes several skin icons not being loaded from the bundles)
Yesterday
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Yesterday
Merge from editorshortcut_selectprefabroot
Yesterday
Merge from lr300space_display_fix
Yesterday
Merge: from relax_stringview Merge to cleanup plastic branch view, no actual files changed
Yesterday
Merge: from playervoice_allocs - Optim: PlayerVoice processing no longer requires allocations - Clean: removed most deprecated or generic ClientRPC/ServerRPC calls, now relying fully on our RPC source generator - Update: Rust.SourceGenerator supports ReadOnlySpan and similar types Tests: unit tests, 2p session on Craggy with voice going both ways
Yesterday
merge from addtoterrain_fix
Yesterday
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Yesterday
merge from cannon_fuseburn
Yesterday
merge from heli_crate_train_wagon_fix