userPeturcancel

5,841 Commits over 2,741 Days - 0.09cph!

7 Years Ago
New placement shader and prefabs.
7 Years Ago
Building suggestion shader v2
7 Years Ago
Improved the lantern light effect.
7 Years Ago
Lantern prefab updated.
7 Years Ago
Lantern animation files and some cleanup.
7 Years Ago
Lantern LOD, colmesh, sound.
7 Years Ago
Sweeping terrain color changes to, among other things, get rid of the large dark brown spots. Made the grass behave better with color overlays. Toned down the AO a bit.
7 Years Ago
Made the night time sky silhouette a bit more visible and less disorientating.
7 Years Ago
Some lantern and light source related files.
7 Years Ago
Viewmodel metal shader, glass shader, rough early lantern prefab (no light yet) for world placement and a random tree prefab.
7 Years Ago
Glass shader
7 Years Ago
Cubemap for viewmodels.
7 Years Ago
Testlevel update.
7 Years Ago
Backup committing a view model shader and some lantern files.
7 Years Ago
Fixed the terrible night stars.
7 Years Ago
More light tree and shrub files
7 Years Ago
More shrub stuff.
7 Years Ago
Fixed bad translucency on forest 4's.
7 Years Ago
Missing branch file.
7 Years Ago
Shrub textures and a little cleanup.
7 Years Ago
Killed a couple of ugly ferns, and committed some shrub wips so I don't lose them again!
7 Years Ago
Tree testlevel env settings brought more in line with the procmap.
7 Years Ago
Fixed invisible shrub prefab.
7 Years Ago
Temporarily added TestLevelTrees
7 Years Ago
Mismatched green on leaves125.
7 Years Ago
Organizing minor secondary trees
7 Years Ago
Missing files.
7 Years Ago
Started work on some minor secondary trees for various forest types.
7 Years Ago
Cleaning some clutter.
7 Years Ago
Fixed billboard fading on 6-4.
7 Years Ago
Fixed some colliders and a floating tree.
7 Years Ago
Tree combo test that I'm leaving inside TestLevel.
7 Years Ago
Improved the inconsistent light-bleed between billboards and meshes on forest 7's.
7 Years Ago
New LODs and billboards (with normal maps) for every single tree.
7 Years Ago
Missing billboard 4-1
7 Years Ago
New tree billboard texture files.
7 Years Ago
Backup commit for tree billboard stuff.
7 Years Ago
Improved trunks on forest 6's and 7's.
7 Years Ago
Made Newman's new back glow a little less.
7 Years Ago
Mergymerge to fabricate some tree billboard normal maps.
7 Years Ago
Random stuff before merge from main.
7 Years Ago
Snow heightmap and better spec.
7 Years Ago
New collision meshes for the big trees. Fixed some branch color mismatch.
7 Years Ago
Rock 10, you've been bad. Get in line.
7 Years Ago
Large rocks are no longer blurry. Set proper LOD ranges for all rocks. Adjusted rock 11 to look more like the intended cluster, as opposed to a single rock.
7 Years Ago
Fixed rock 13 & 10 LODs.
7 Years Ago
Improved LOD transitions on the big fat trees.
7 Years Ago
Mockup scene stuff.
7 Years Ago
Terrain>Rock consistency texture edits.
7 Years Ago
Terrain/rock visual consistency tests, because it's really bad in-game at the moment. (Posted a little picture on my twitter, if you care.)