userPeturcancel

6,917 Commits over 4,383 Days - 0.07cph!

6 Years Ago
Tweaks to night cloud & fog density. Disabled two of the tiny billboarded clouds because their density is most whack in certain scenarios.
6 Years Ago
Better stormy rain. Slight emission offset to compensate for horizontal movements
6 Years Ago
Stormy rain params. Stripped noise generation out of rain for emitter perf.
6 Years Ago
Rain tweaks
6 Years Ago
Merge from weather2
6 Years Ago
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6 Years Ago
L2 Lightning & snowfall iteration
6 Years Ago
L1 lightning parameters
6 Years Ago
Reworked lightning generation. Larger baseline radius, more accurate directional consistsency for lights vs vfx Fixed missing initial velocity on rainfall Tweaks to rain impacts Changes to level 3 lightning light flashes, (1 and 2 pending)
6 Years Ago
6 Years Ago
This was supposed to be commited
6 Years Ago
Remaining new south-west & coastal road, fishing village.
6 Years Ago
Splats & stuff backup
6 Years Ago
New SW almost finished
6 Years Ago
New southwest road & coast
6 Years Ago
6 Years Ago
Terrain mods around new road network WIP
6 Years Ago
6 Years Ago
Terrain backup
6 Years Ago
Full new road network
6 Years Ago
Progress
6 Years Ago
Progress
6 Years Ago
Road network & launch site improvements WIP
6 Years Ago
Backup/Pre-road network overhaul checkpoint
6 Years Ago
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6 Years Ago
Fixed cliff normals Removed broken light fixtures Cleaned up various things, objects floating in space etc Timber mine material fixes
6 Years Ago
Finished organizing Hapis hierarchy. Various nesting performance optimziations. Bunch of general tidying.
6 Years Ago
Organizing hierarchy & collapsing where possible for better performance. Mega cleanup of obsolete clutter & broken prefabs. Various other improvements.
6 Years Ago
File cleanup
6 Years Ago
Merge from main
6 Years Ago
Particle scene
6 Years Ago
Fixed weird splash sub-particle count spikes on rain.
6 Years Ago
Missing mat
6 Years Ago
Clouds cover auroras now + other smaller iterations
6 Years Ago
mf main
6 Years Ago
Final aurora RC prefab
6 Years Ago
Aurora iteration & file cleanup.
6 Years Ago
Networkable lightning system prefabs. Cleanup.
6 Years Ago
Missing file.
6 Years Ago
Refactored horizon lightning spawners to be network/position friendly instead of just client RNG seeded Manual LightEX entity for lightning events because Unity doesn't let you orient particle lights independently, groan
6 Years Ago
merge from main
6 Years Ago
Working lightning storm horizon system & prefab
6 Years Ago
Shuriken system for horizon lightning storms WIP
6 Years Ago
Various perf optimizations. Better emission shape for cam tracking. Small effect iterations. Packed rain & snow into code prefabs.
6 Years Ago
Snow/Rain/Lightning/Aurora groups Cleaned up temp file clutter Some renames for naming consistency
6 Years Ago
Missing files apparently.
6 Years Ago
Cleanup.
6 Years Ago
Weather effect iterations. Smarter rain volume. Early snow. Aurora files.
6 Years Ago
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6 Years Ago
Progress/backup