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branchrust_reboot/main/HDRP_Art_Backport/hapis_conversioncancel

504 Commits over 487 Days - 0.04cph!

2 Years Ago
2 Years Ago
More buglist fixes
2 Years Ago
Nerfed The Cove being an OP buildable cave. It is now a rich source of ore. You can still build on the island around it. Various other buglist fixes.
2 Years Ago
Fixed all remaining Hapis cliff hole issues on the big list.
2 Years Ago
Backup. (Fixed almost all remaining reported exploitable cliff/terrain holes.)
2 Years Ago
A batch of cliff gap fixes.
2 Years Ago
2 Years Ago
Oil2 position nudge
2 Years Ago
Fixed nobuild zones in the new road tunnels
2 Years Ago
LOD distance polish. Elevation bake. Cleaned all the spline source stuff. Mergable changeset.
2 Years Ago
Tunnel reverb zones. Decor & clutter autospawn fixes. Other small stuff
2 Years Ago
Various tunnel fixes/polish
2 Years Ago
Lighting iteration & terrain/underground volumes
2 Years Ago
Loot spawns for new tunnels.
2 Years Ago
Reapplied fix for Site-A tunnel entrance sometimes murdering people
2 Years Ago
Finalized tunnels sans reverb/dimming volumes.
2 Years Ago
Splatting & lighting around second tunnel
2 Years Ago
Terrain sculpts for one tweaked tunnel entrance
2 Years Ago
Lighting checkpoint
2 Years Ago
South tunnel dressing
2 Years Ago
No terrain blend variant of the snow pile material.
2 Years Ago
Backup in case this is dumb
2 Years Ago
Scene backup/south tunnel
2 Years Ago
Finalized north tunnel
2 Years Ago
Tunnel progress & related files.
2 Years Ago
Road tunnel lighting prefab.
2 Years Ago
Road tunnels dressing + lighting progress
2 Years Ago
Road tunnels progress
2 Years Ago
Road tunnel dressing WIP
2 Years Ago
Baked the spline extruded road tunnels down into standard unity meshes.
2 Years Ago
Testing spline extrusion methods on the mountain tunnels, so that they don't have to curve so much and become worth traversing.
2 Years Ago
Bugfixes & map color improvements for inland water. 1/2 (Not a mergable changeset)
2 Years Ago
Further ore spawn rate tweaks.
2 Years Ago
Trickled in the previously applied small fixes. Brought the fishing villages up to procmap spec.
2 Years Ago
Added the 3 new monuments & surrounding spawns back in again.
2 Years Ago
Hapis scene file from 71607
2 Years Ago
2 Years Ago
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2 Years Ago
Launch fix maybe.
2 Years Ago
2 Years Ago
Expanded roadside spawn areas. Mergable RC.
2 Years Ago
Fixed berries & potatos not sprouting. Fixed some terrain height and splat issues around the new monuments.
2 Years Ago
Arctic base topo & splat finalization.
2 Years Ago
Finalized sculpts/spawns around arctic base
2 Years Ago
Sculpts for arctic base
2 Years Ago
Arctic base WIP
2 Years Ago
Arctic base preliminary
2 Years Ago
2 Years Ago
Supermarket in desert finalization
2 Years Ago
Fixed topological issues that were unintentionally cutting off some player spawn areas