userPeturcancel
branchrust_reboot/main/primitivecancel

130 Commits over 31 Days - 0.17cph!

12 Months Ago
Boulder FX & polish.
12 Months Ago
Boulder impacts.
12 Months Ago
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12 Months Ago
Various ammo & impact related.
12 Months Ago
Impact iteration
12 Months Ago
Orientation fuckaroo & fx offsets
12 Months Ago
Various high explosive stuff
12 Months Ago
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12 Months Ago
FX Orientator prefab for debug. Explosive ammo stuff.
1 Year Ago
Light bleed fix.
1 Year Ago
Fixed unassigned metallic texture.
1 Year Ago
Various flame ammo related stuff Plastic bottle ammo is a little transmissive. Omni flame atlas resolution larger. Scene backup.
1 Year Ago
Iterating
1 Year Ago
Projectile unparent fixes.
1 Year Ago
Tweaked fireball spawns & speeds.
1 Year Ago
Light bleed fix.
1 Year Ago
FX progress
1 Year Ago
Catapult polish
1 Year Ago
Catapult projectile orientation fun WIP.
1 Year Ago
Fireball small prefab update.
1 Year Ago
Manually updated Fireball_Small to be like the updated one on the unmerged new-explosion branch, as the old one looked really out of place in this context.
1 Year Ago
Cata airtime & impact WIP.
1 Year Ago
Catapult flame ammo + lighting + sound emitter.
1 Year Ago
Catapult incen ammo.
1 Year Ago
FX progress backup. Small transmission tweak on catapult bucket.
1 Year Ago
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1 Year Ago
Fire ammo stuff/backup
1 Year Ago
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1 Year Ago
Ballista things/progress backup
1 Year Ago
Merge from siegefx