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Merge from art.
Various changes.
Merged the merge to main.
Fern prefabs & LODs, cleanup etc.
Nature stuff prefabs
Cleanup
Undergrowth & nature stuff wip
Annoying little goblin shits don't spawn in the wild while I'm working.
Almost finished terrain changes.
File candidates for nature tweaks.
Terrain texture stuff wip.
Feathers, arrows, chicken loot and stats.
Manifest.
Unfucked the zombie stats & look from the merge.
Same for the broken wolf stats.
Fixed the boar stats that got fucked during the Rust merge.
NPC stats.
Animal corpse loot.
Cleanup.
Minor HUD healthbar tweak.
Non-laggy hit detection for the rest of the NPCs.
Cleanup.
Removed horse spawns.
Fixed the blueprint errors.
Scene walls don't glitch out from batching anymore.
Placeholder tree tweak.
Maples into common bundle.
Scene stuff
Climate & sky
Scene backup.
Less ridiculous helmet overlays.
Remaining attire materials.
Materials for the different attires.
Mushroom crash fix.
Stamina recharge tweaks.
Health tweaks.
Manifest.
Inconsistent plastic fix crap.
Limited the island to a playtest proper size, part 1