8,466 Commits over 4,018 Days - 0.09cph!
More curves and gradients
Tuning for sky dynamic exposure
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Env parameters & sky stuff WIP
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Reworked vehicle lighting
Implemented all wheel/terrain effects onto the chassis types
Surface trail & spin effects
Wrapped conditional damage & exhaust states into the engine modules.
Variants for other engine models
Proper LightEX for destroyed burning vehicle engines.
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Sub-effect LODs and consistency fixes.
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Yellow crossbreed FX variant.
Set effect recycle times.
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Sprinkler prefab stuff & missing meta.
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