6,718 Commits over 4,263 Days - 0.07cph!
East tunnel entrances WIP
Road material consistency fixes.
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Road network -> Road tunnel seam fixes
Road splines for new tunnels
Road tunnel entrances backup
Road tunnel layouts + related mats/meshes.
Fixed motion vectors on attack prefab
Passive sled trail VFX on movement
Impact prefab & related.
PFX scene cleanup.
Impact gibbing & iterations
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Snowballgun fx files & pfx scene backup
Final terrain bits around new east route
Various more around southern mountains
Sculpts around new south east ring road
Topological facelift for Isle Alistair
SE splat cleanup & related.
Remaining new SE coastline.
SE topological landmarks.
Fixed detail tiling value being crazy high from the rock tint script.
South east area around new ring road
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East road & parking for fishing village.
Fixed shore wetness distance inconsistency between terrain and rock/walkway
Epic file gymnastics to get road splines to ignore certain terrain sections
Pre road terrain ignore flags
More coastline & related.
Remaining Site B topside spawns & surrounding terrain