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365 Commits over 153 Days - 0.10cph!

3 Months Ago
merge from ddraw_panels_fix
3 Months Ago
Fixed comment
3 Months Ago
merge from ddraw_panels_fix
3 Months Ago
Fixed DDraw text being drawn on top of inventory, F1 menu, map and dialogs in general Before: https://files.facepunch.com/raul/1b0111b1/01_00-00-SphericalIndusriverdolphin.mp4 After: https://files.facepunch.com/raul/1b3111b1/31_23-53-OddballEuropeanfiresalamander.mp4
3 Months Ago
merge from hackweek_sv_pie_menu
3 Months Ago
Added back inventory tab checks
3 Months Ago
Run the custom pie close command (if available) if it cannot be opened due to dialogs
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Added boundary validation to Facepunch.Math.Epoch.ToDateTime/FromDateTime Fixes an issue where setting wipetimer.wipeUnixTimestampOverride to an invalid value, causes all players to get kicked while server is spamming errors
3 Months Ago
merge from PlayerMaintainedMonuments/powergrid
3 Months Ago
More adjustments to powerline pole ladder - now more forgiving, able to climb the IO box and made the radius wider, so it's harder to lose grip https://files.facepunch.com/raul/1b3011b1/30_00-03-EnormousElephantbeetle.mp4
3 Months Ago
merge from sculptures
3 Months Ago
Fixed escape button not working in the sculpture editing dialog Save then close the sculpting dialog when pressing escape, following behaviour of the other painting panels
3 Months Ago
merge from main
3 Months Ago
merge from nameplate_dialog_fix
3 Months Ago
Added hideNametags to UIDialog, enabled it on sign and sculpture panels - makes things more robust when we want to selectively disable nametags on panels which render raw camera feed
3 Months Ago
merge from nameplate_dialog_fix
3 Months Ago
Improved performance when checking for open painting / sculpting dialogs
3 Months Ago
Fixed nameplates showing up on the painting / sculpting dialogs
3 Months Ago
merge from f1menu_blur_fix
3 Months Ago
Updated BlurManager to use SingletonComponent instead
3 Months Ago
merge from f1menu_blur_fix
3 Months Ago
Removed blurring fade when closing the F1 menu (the blur is still there, it will just update the blur instantly on close)
3 Months Ago
merge from hackweek_sv_pie_menu
3 Months Ago
No longer allow opening custom pie menus if the inventory is already open
3 Months Ago
merge from main
3 Months Ago
Fixed pedestal view button not resetting correctly when toggling it, then reopening the sculpture editor
3 Months Ago
merge from main
3 Months Ago
merge from hackweek_parented_ddraw
3 Months Ago
Hash ddraw object IDs from string to int client-side (behaviour remains the same) https://files.facepunch.com/raul/1b2711b1/27_19-54-DopeyZooplankton.mp4
3 Months Ago
merge from main
3 Months Ago
Adjusted powerline pole ladder collider to be able to climb it from any sides Updated side wire colliders to use GameTrace so players can climb through but shoot it Disable ladder collider if powerline pole does not have an IO box, no more require looking at the collider when climbing
3 Months Ago
merge from cui_updates
3 Months Ago
Fixed child buttons of a non-interactable CanvasGroup gameobject not properly updating the button colors upon initially getting created
3 Months Ago
Updated cui_test "YES" button to use TopLeft tooltip position so it can be tested easily (ideally at ~30FPS)
3 Months Ago
Fixed tooltips flickering at the default position (up top) for the first frame when they are set to use a different position Removed "HELLO" debug log in TopLeft positioned Tooltips
3 Months Ago
merge from main
4 Months Ago
Improved powerline pole ladder collider; shrunk its height (4m from ~10m, 4m above ground), can only climb it from one side, required to jump to climb it, must face it forwards https://files.facepunch.com/raul/1b2411b1/24_17-24-GoldenFreshwatereel.mp4
4 Months Ago
merge from admin_status_indicators
4 Months Ago
Fixed blurring fade when closing the menu Before: https://files.facepunch.com/raul/1b2211b1/22_19-53-RigidOropendula.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_20-02-JealousMassasauga.mp4
4 Months Ago
merge from buried_item_null_checks
4 Months Ago
Fixed ownershipShares NRE happening on modded servers with higher stacksizes
4 Months Ago
merge from main
4 Months Ago
Fixed holding [USE] to open the sculpture editor drawing an unintended line on the structure as it opens
4 Months Ago
merge from hackweek_nameplate_dist_sizes
4 Months Ago
Improved ESP player nametag size updating logic Fixed nametags seemingly floating higher above players' heads the farther you go when using autosizing
4 Months Ago
Mild cleanup in UpdateVolumeVisuals
4 Months Ago
Improved volume slider UI Added "can close" support to `playvideo` (2nd bool argument, defaults to false) https://files.facepunch.com/raul/1b2011b1/20_13-52-FixedHoneybee.mp4
4 Months Ago
Added volume slider to VideoPlayer (`playvideo` command panel) Added `audio.videoplayer` ConVar, Codegen https://files.facepunch.com/raul/1b2011b1/20_03-07-QuizzicalAsiaticwildass.mp4