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3,103 Commits over 2,345 Days - 0.06cph!

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1 Year Ago
Allow permenantly deleting twitch drops from the in-game inventory UI
1 Year Ago
Add a tag to all existing twitch drops so they're easy to identify
1 Year Ago
Merge from nexus/fix_tick_parent_id
1 Year Ago
Possible compile fix?
1 Year Ago
Fix framerate dropping to near zero when painting quick long strokes
1 Year Ago
Merge from paint_qol
1 Year Ago
Consolidate some burst util methods into FP.System so they are reusable everywhere (compile fix)
1 Year Ago
Merge from paint_stroke_fix
1 Year Ago
Finish making strokes not overlap with themself, which was making it difficult to use low opacity values This makes it behave more like a real painting app where you can't paint over somewhere that you already painted in the same stroke https://files.facepunch.com/Rohan/2024/May/29_11-16-AdvancedNorthernfurseal.mp4
1 Year Ago
WIP fix for low opacity not actually being low when spacing is very low
1 Year Ago
Add paint.leftsided convar to change the painting UI to be on the left side of the screen instead of right
1 Year Ago
Fix paint brush sizes less than 2 having gaps
1 Year Ago
Increase max paint brush size to 100
1 Year Ago
Make the sign painting UI follow the UI scale option
1 Year Ago
Fix soft brush texture not set up the same as the other brushes (made RGB all white so only alpha changes)
1 Year Ago
Fix incorrect paint texture resolution for landscape and portrait picture frames
1 Year Ago
Possible fix for parented players getting teleported far off the vehicle after a nexus transfer and probably getting killed Might have only affected players with admin permission because antihack should have prevented it
1 Year Ago
Remove redundant player rotation set after swapping a passenger to the driver seat Add some code to dump nexus transfer requests to a file as JSON
1 Year Ago
Fix formatting not working for bullet/numbered lists for the in-game news
1 Year Ago
Fix in-game news header stretching/squishing
1 Year Ago
Show "not in service" on the ferry's sign if the ferry is going to be removed
1 Year Ago
Wait a second after sending the nexus.redirect command before kicking the player off the server Increase delay before disconnecting in nexus.redirect command to give the loading screen a better chance of rendering Should fix the game stalling for a bit before you see the loading screen saying you're changing servers Might fix passengers in vehicles needing to manually reconnect in transfers
1 Year Ago
Fix some incorrect transformation in RepositionEntitiesFromTransfer Add some logging to troubleshoot why positions might go bad after a transfer