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3,103 Commits over 2,345 Days - 0.06cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
▄▅▆ ▌█▆▅▅ ▅▇ ▍▅▍▌▌▍ ▅▄▊▇▍▌▌ ▇▅▋▅▌▋▍
4 Years Ago
Merge from rgb
4 Years Ago
▍▉▆ ▆▌▉▋▄▍▍▄▄▉▌▌▋▄▄▆▍ ▆▊█▍ ▆▊▅▌▌ ▋▉▇▍▆▅▆▍ ▋▊▉▊ █▌▆▊▍▅▆▋▋▉ (▉▌ ▄▇▇▄'▇ ▍▆█% ▍▅▆▇▋▅▇▊)
4 Years Ago
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4 Years Ago
▆▆▉ ▌▌▍▌▉ ▉▌ ▍█▄▅▅▌█▆▍▋ ▌▍▉▄/▅▉▊▄ ▌▌ ██▉▍▇▋ ▋▆▋▇▆▇▉▍▌▆█▄ ▊▆▆▉▌ (▋▅▆ ▋▉ ▋▇▆ ▌▊▋▇▉▍) ▄▋█▄▆█ ▊██▇▉▅▌▅▊▇▉▊ ▌▉▋▌▄ ▄▆ ▉█▄█▋▋▉▇▇█▆
4 Years Ago
Precalculate map for WorldPositionGenerators listed in the MissionManifest Auto calculate map for WorldPositionGenerators that haven't been calculated yet Allow using WorldPositionGenerators as a position type in missions
4 Years Ago
█▅▅ ▅▄▌▆▍▋▉█▉▆▉▊█▇▅████▆▌▋ ▅▇▍▊▉▅▍█▊▅ ▇▆▋▇▅▄ ▄▄▋▌▌ ▋▅ ▇▍▌▋▍▉▅▄▌▆▇▌█▆▆▆█
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▋▉▌ ▅▍▄▅█▊▆ ▌▉▄▌▇▌▉ ▉▆▍ ▇▆▋▋▌ ▇▊▇▅▇▌▉▋ ▇▍ ▍▋▊▌▄▅▉▍▋
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▆▆▅ ▍▉▅▋▍ ▉▌▄▋▇▇▊▆ ▅▍▆ ▉▅▍▉▇▋ ▋▋▋▍▉ █▇▇▇▊▍▍▍ ▊█ ▇▇▇ ▊▊▄▇▄▇▊▊
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▋▍█ ▋▄▆▆█.█▉▇▍▊▋▍▊ ▋▇▅ ▅▄▋█▄▊▅ ▍▅▊ ▊▄▄▍▇▆▌ ▅▆█▌ ▉▄▋▉▄▅
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▅▄▇▅▋▊▍▍▄█▅▊ ▉▆▌ ▋██▅▍▊ ▍▍▍▇ ▅▇▆ ▌▆▍ ▆▋▆▆▋▊▆▍ ▅▆▆ ▄▅▉▉▍▍▍▅▆ █▋▋▇▅▅▇▋▉▆ ▊▅▋█▌▌▇ ▍▅▅▆▉▍▋█ ▍▋█▌▅ ▇▇▊▄ █▉▄▍ ▄▊▆██▌▊▄▆
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▌▍▉▅██ ▊▌▇▆▌▊ ▍▍▄ ▄▉▋▋▉▋▉▉▄▄▅ ▇▊▍▄▌▉▅▍▇▅▄ ▊▉▆ ▉▇▄▊▅▆▆▋▉ ▆▉ ▅▉'▌ ▉▆▇ █▅▆▄▄▍▇█▆ (▉▄▉▍▍ ▍▆▉▄) ██▍▍▌▍▉▄▊ █▊▄▆▇▄▋ ▉▉ ▇▅█▇ (▋▅▍▊ ▅▅▊▇▊▍▄)
4 Years Ago
▇█▅██▅ ▌▌.▊▅▊▉▌ (█▊▆▇▅▅ ▄▌▅▌▇▌▄▇▍ ▌▆▊)
4 Years Ago
▇▍▋▄▉ █▍ ▌▇▇ ▅▍██▆/▄█▍▄▆▉ ▊█▊▊▋
4 Years Ago
▊▌▌▉█▇▋▇ █▌▍█ ▊▌ ▇▊▉▉▌ ▉▊▍▇▆▍▆▊ █▇▄▇ █▊▅▉ ▌▇▉▆▊▋▋ ▇▄▋▍▊▆
4 Years Ago
▋▇▊▄▋▊▌▄ ▋▆▊▆▄▆▅▉ ▋▇.█▍▍▋▆ ▌▆▌▇▊▉▄▇▉▋▌ ▆▊▆█ ▋▆▋ ▅▆▌▊▌▅▆▅ ▆█▇▉▊▆
4 Years Ago
Merge from main
4 Years Ago
▋▋▅▇▊ ▊▅▇▄ ▇▌▊ ▋▉█▆▅
4 Years Ago
▆██▅▅▋ ▊▌▍▍▅▌▄ ▍▋▊
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▄▅▌█▉ ▋▄▌▍ ▍▆▉▉
4 Years Ago
▌▅▌ ▇▄▄▊▋▊▇▍▋▊▊ ▅▇▅▋▌▉▊▌▆▇ █▅▉▅▊▇▇ ▇█▉▌ ▍▊▌▉█ ▍▄▌▅▄█▍▅█ ▄▇▋▅▆▆▍▌█▌▌ █▉▅▇▍▉ ▆▄ ▋▅▋▇ ▆█ ▊▊▄ ▅▇▄▆ █▊▉▍▉▆ ▆▇ ▍▅▅▍▊▄▇▍█ ▅▉ ▅▌█ ▇▇▄ ▉▊ ▉▉▍▋▅▋▉ ▄▌▉██ ▇▄▋ ▋▄▉▇▊▇▆▋▉▍ ▋▍▇ ▍▇▆▍▄ ▉▋▋▄▇▄▆ ▄▄ ▉▇▄▋▅▄
4 Years Ago
▋▄▆▄▇▄ ▄▋▋▊▉ ▇▊▊▉▇ ▍▄▉▍▇▅▅ ▊▋▇▇▇█
4 Years Ago
▊█▌▊█▇▆ ▋█▌▄▋ ▆▊▅▅▅▋▉
4 Years Ago
▄█▋ ▍▅▍▆.▉▅▄ ▊▅▉ ▆▍▊▇▌▇ ▆▊ ▅▆ █▆█▌▆▌▊ ▄▉▋█ ▍▋▄▊▄▆█ ▍▌▇ ▉▆█▉▆▅▄ ▍█▇ ▍▍▆▇▊▊▄▍▊ ▉▄ ▄█▅▇
4 Years Ago
Merge from main
4 Years Ago
▊▋▊▋▌▊ ▅█▋▄ ▆▋▅▌ ▌▄ ▅█▅ ▄▊▆▉█ ▋▇ ▋▅▅ ▆▊▌▉▄▅ ▇▆▌▆█▆▋ ▄▋▊▉▄.▍▄▌▊██▇▅█▅▅▍▉▌ ▄▇ ▉█▇ ▆▅▋▉▋ ▇▅▊▌ ▍▅▋▌▆▇▋ ▄▆ ▉▅█▆▌▋▆▄▌ ▋▉▅▇
4 Years Ago
Add layer-specific map markers for moon pools
4 Years Ago
Set up map renderers for underwater labs (stomp these if you need to - they're set by a script)
4 Years Ago
Merge from submarine/map
4 Years Ago
Fix some issues in the critter shader making fish render all weird (probably needs a forked version for things other than the fish though)
4 Years Ago
Add renderlabs command to generate a PNG of a specific floor of the underwater labs map
4 Years Ago
Add support for layer-specific map markers
4 Years Ago
Make an enum for the map layers
4 Years Ago
Shrink the UI
4 Years Ago
Map layer switcher UI
4 Years Ago
Merge from submarine
4 Years Ago
▄▅▍▆▍▇ ▉▇▌▅▌ ▇▉▄, ▋▇▉▇▇██▅▆ ▊▆▌ ▊▆▌ ▌▊▆▉▍▇
4 Years Ago
▄▉▄▍▋ ▌▉▋▉ -> ██▄▉▅
4 Years Ago
▇▉▊ ▉▌ ▄▇▇▋▋▅▊▉▍ ▆▉▍▌ ▌▍▌▋▋▉▆▍▅ ▌▌ ▇▄▋▄▄▇ ▋▋▄▄▅██▄▉▆ ▋▍▍▋▉ ▉▍▋▇█▊ ▋▅▇ ▌▌██▇▋█▊ ▉▉▉▌ ▍▌▊ ▉█▊▅▆▉ ▄▆▄▇▌▅ ▄▊ ▉▋▍ ▊▋▆▇▍ ▍▊▌▌▄█
4 Years Ago
▄▍▆ ▄▇▉▍'▇ ▇▇▇▇▆▊▌ ▄▍█▉▇▆▋▊ ▇▄▆▌█▉ ▋▊▊▅▋▅▅▌▌ ▍▇▆▅ ▅▆▍▅▌▋▉▍▅▉▄
4 Years Ago
Auto switch between map layers depending on the player's current position
4 Years Ago
WIP map updates to support multiple underground layers