userlamalovecancel

6,973 Commits over 2,741 Days - 0.11cph!

4 Years Ago
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4 Years Ago
Automaticlly check for updates (doesn't download them automatically)
4 Years Ago
Allow direct connections on iOS too Automaticlly check for updates (doesn't download them automatically)
4 Years Ago
Allow direct connections on iOS too
4 Years Ago
Directly connect to the game if you're not on data (faster and more reliable!)
4 Years Ago
Directly connect to the game if you're not on data (faster and more reliable!)
4 Years Ago
Version bump again because google
4 Years Ago
Version bump again because google
4 Years Ago
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4 Years Ago
Fix for the "server offline" page almost never showing up Disable ticking when a server has an error Pass the app build number when connecting to servers, make development mode connect to staging servers
4 Years Ago
Pass the app build number when connecting to servers, make development mode connect to staging servers
4 Years Ago
Disable ticking when a server has an error
4 Years Ago
Fix for the "server offline" page almost never showing up
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Version bump
4 Years Ago
Version bump
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Log JS bundle cleanup errors
4 Years Ago
Log JS bundle cleanup errors
4 Years Ago
Fix the Constants import
4 Years Ago
Fix the Constants import
4 Years Ago
Add an indicator to the settings button to show when an update is available Checking for updates will now delete old JS bundles on Android (reduces storage use)
4 Years Ago
Refactor away a flatMap call (fixes map crash on older phones with grid labels enabled) Fix some redundant renders on the map Fix the helicopter blade animation so it's not low framerate anymore Disable automatic OTA updates (only takes effect for the next store build) Merge branch 'release' Ignore rate_limit and banned errors too Just ignore all RpcError Refactor 4 useStates into 1 (possibly fixes a weird mock server issue?) Skip redundant calls to turn on/off keep awake Put a notification error indicator on the "no servers available" screen as well as the hub (because Fire tablets don't work and some phones have issues) Automatically close connections when switching away from the app, restore them when coming back Try catch keep awake code because apparently everything can go wrong Add an indicator to the settings button to show when an update is available Checking for updates will now delete old JS bundles on Android (reduces storage use)
4 Years Ago
Try catch keep awake code because apparently everything can go wrong
4 Years Ago
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4 Years Ago
Automatically close connections when switching away from the app, restore them when coming back
4 Years Ago
Put a notification error indicator on the "no servers available" screen as well as the hub (because Fire tablets don't work and some phones have issues)
4 Years Ago
Skip redundant calls to turn on/off keep awake
4 Years Ago
Refactor 4 useStates into 1 (possibly fixes a weird mock server issue?)
4 Years Ago
Just ignore all RpcError
4 Years Ago
Ignore not_found and message_not_sent error codes Merge branch 'release' Ignore rate_limit and banned errors too
4 Years Ago
Disable automatic OTA updates (only takes effect for the next store build)
4 Years Ago
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4 Years Ago
Fix the helicopter blade animation so it's not low framerate anymore
4 Years Ago
Fix some redundant renders on the map
4 Years Ago
Refactor away a flatMap call (fixes map crash on older phones with grid labels enabled)
4 Years Ago
app.info fixes: was giving an NRE because the companion server was not running
4 Years Ago
Truncate server hostname for pairing notification
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Ignore not_found and message_not_sent error codes