6,973 Commits over 2,741 Days - 0.11cph!
Update the server connection info when pairing a server that's already paired
Tick rate adjustments, don't immediately switch to error screen
Add a warning to check if PersistentModel is saving very large amounts of data
Remove debug
Add a cooldown before assigning a new task to the same player
Fix ToggleSwitch glitching out on load sometimes
Show a message when the page would be blank
Add dev menu button to open the unknown server modal
Show the server name in tab headers instead of a redundant tab title
Move everything into its own tab and make it more functional
Fix update and logout button height
Fix server images looking very dull
Fix server list issues
Use the same wrapper for the vending machine markers as the one used for player cluster markers
Trigger requests and display the response in a test modal
Swap buffers without fading or flickering
Cleaner and more robust request loop implementation
Componentizing
Update protos
Much better ticking
Render from a list, add some styling
Fix ticking getting stuck
Fix some styling issues
New placeholder image, revert to placeholder image if there's any error
Merge branch 'rtasks'
Update server side transform on load
Set and reset flags to match existing behavior
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Fix device error icon not being centered
Remove workaround for keyboard avoiding view - fixes hang when switching between landscape and portrait
Fix oversized header image when using the fallback image
Trigger requests and display the response in a test modal
Swap buffers without fading or flickering
Cleaner and more robust request loop implementation
Componentizing
Update protos
Much better ticking
Render from a list, add some styling
Fix ticking getting stuck
Fix some styling issues
New placeholder image, revert to placeholder image if there's any error
New placeholder image, revert to placeholder image if there's any error
Weighting players for some better reliability
Fix ticking getting stuck
Render from a list, add some styling
Cache previous requests for a bit so future requests go through immediately
Add a convar to disable everything
Add property to adjust quality
Fix held entities being invisible
Bump up the quality
Make sure stretched out player models and guides don't show up
Trigger requests and display the response in a test modal
Swap buffers without fading or flickering
Cleaner and more robust request loop implementation
Componentizing
Hide the notification channel settings on Android (use the system UI to do it instead)
Fix login screen closing on Android when switching to another app
Trigger requests and display the response in a test modal
Swap buffers without fading or flickering
Cleaner and more robust request loop implementation
Componentizing
Forgot to set the smart alarm message dialog tooltip string
Login screen tweaks so it's not the same screen two times in a row