6,973 Commits over 2,741 Days - 0.11cph!
Configure Moment to output in local time
Server notification toggle button
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Fix broken map lower bound clamping at higher zooms
Get rid of more unnecessary model updates, don't constantly update the map coords, fix the app letting you skip login with broken authentication
Make jump to player button use the player's map marker instead (it's updated more frequently)
Cache map focus position so we don't need to update it all the time
FIx header not showing your own avatar
Fix some unnecessary model updates
Forgot to add the CH47 blades back
Fix login page showing a header
Fix team members not hiding when the keyboard is open, fix being able to send chat messages more than once
Vending machine map marker
Map markers should update at the same time as other markers now, fix mock server not using your SteamID (which broke chat formatting)
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Send player markers in MapMarkers
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Always save config when exiting the game
Optimized closing the game
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Fix MarkerRoot never updating the position, add crate, explosion, and cargo ship (wip) markers
Fix sending incorrect player positions when a player is parented to something
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Fix map coordinates missing a letter on the right side (for big maps)
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Add spawnat to spawn with world position and angles (instead of a direction vector)
Command to get map markers
Add other markers to the map (need to do the components for them still)
Update protobuf generate batch script to stay open if there was an error
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
Maintain a list of all MapMarkers on the server
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Fix keyboard avoider for android
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Fix some server/client compile errors
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Chinese lantern emission fix
Move userInterfaceStyle to where it belongs (I think?)